The Dink Network

Cocomonkey's Profile

custom_coco.gif
Cocomonkey
Bard Male United States
Please Cindy, say the whole name each time. 
I'm called Tim. I've been playing Dink since it came out, when I was a young, dumb kid.

E-Mail timthreethreethree@gmail.com
Private Message

2015-01-10 21:46:10
custom_coco.gif
Cocomonkey
Bard Male United States
Please Cindy, say the whole name each time. 
--Crazy Old Tim Plays All the D-Mods--

Directory
1998 | HTML version
1999 | HTML version
2000 | HTML version
2001 | Article version
2002 | Article version
2003
2004
2005
2006
2007
2008-2009
2010

After a 2-year rebound, D-Mod production finally slowed down for what seems so far to be for good in 2011. But let's take a moment to remember that at this point, Dink Smallwood was over thirteen years old! D-Mod making slowed down at this point, but it didn't stop, and that is crazy. We're beyond "impressive" at this point. How have D-Mods remained an ongoing event? Contests have helped. Of the remaining 28 mods, 12 of them (~43%) are contest entries.

Since there have been relatively few D-Mods released since the end of 2010, it makes sense to take 'em all on at once. Scratcher and Sparrowhawk are probably sick of the sticky/unsticky carousel anyway. There is still time for you to get your new D-Mod written up if you hurry, but when that D-Mods remaining count hits zero, COTPATD Inc. is closing its doors for good.

There are some interesting-looking D-Mods in the last few years. I'm looking forward to playing them. And of course, I'll get the chance to talk a lot about myself soon. Lord knows I enjoy that.

===2011===

I've got nine D-Mods on my list with a 2011 release. Five of them - more than half! - are entries in the "Carnage Contest," which seems like a very different sort of theme than the ones we've had so far. "Power of Blood" and "The Blacksmith's Trail" are very highly regarded if ratings are anything to go by. But first, let's look at a D-Mod that seems to have given a breath of fresh air to the community by doing something totally new and different.

325: Broken Windows Author: Sparrowhawk Release Date: January 12, 2011
"Oh, Windows is so full of security holes, you know,"

REPUTATION NOTE: This D-Mod is one of the select group with a score of 9.0 or better (9.0) on The Dink Network.

I shouldn't be surprised that the author of "Bug Mania" continued to take Dink in interesting new directions that nobody had thought of before, and to show off impressive technical skill to boot. In "Broken Windows," Dink's ancient world breaks apart and he finds himself stranded in the nearly as ancient world of Windows XP (heh heh).


And to think it all started with an actual broken window.

Even the introduction set in Dink's regular world is impressive. The opening cutscene is really smooth. It uses lots of sound effects to tell a little story, and Dink moves and plays a special animation at the same time as he's kicked out of the pub. The animation frames are carefully controlled using sp_pframe so that the animation lines up perfectly with the movement (and also to alter the animation by not playing all of the frames in the usual order). There's a lot of movement in general in scenes in this D-Mod, something that most authors (especially including me, sadly) avoid whenever possible to reduce work. When the screen goes black and dink pops up out of the nothingness, the motion is very convincing.

Anyway, the game "crashes" to a rather convincing blue screen of death and Windows must restart, but Dink finds himself marooned in the OS. The object is to find your way back home, but really the whole thing is an excuse to show off neat scripting applications and tell computer jokes. Dink proclaims that the start button is a good place to start and laughs loudly. He jokes about the name of just about every folder in the C:/ drive. CCleaner summons a bunch of cleaning women to sweep the desktop clean. "Drivers" makes driving sound effects. Starting World of Warcraft results in Dink never being seen again. Firefox is a literal fox with fire powers.


Haha look, it's a "fire wall."


Not just worms. There's also aquatic sheep, explosive grannies, mole bombs, concrete donkey...

There are several things you can do that serve no purpose but messing around. You can change the MIDI by going to "My Music." (Actually, on my first run I couldn't hear any MIDIs, but that had nothing to do with the D-Mod. I've been having a problem lately where FreeDink refuses to play MIDIs anymore, and won't play them again until I restart my whole computer.) You can open Paint, select colors, and draw with the airbrush by walking Dink around the window. You can type a little document in Microsoft Word. In "My Pictures," you can see a few silly pics of people cosplaying as Dink Smallwood.


You have to type pretty slowly or it'll miss some letters. Still, what fun.


Watch out, ducky!

The Firefox boss is pretty tough, and took me a couple of tries. It alternates between throwing fireballs at you and attempting to lunge and bite you. If you didn't get the fireball back during the intro segment, I'd say you're pretty much screwed here. With it, it was manageable, but kept me on my toes. That's fine - it's the only actual challenge between you and the ending, so it might as well put up a fight.


At least it isn't a Mozilla.

There's an aborted attempt at a solitaire game. It's too bad that it wasn't finished; having a solitaire game in the Dink engine would be amazing and the most impressive thing in a D-Mod that impresses all over. I can understand not wanting to deal with the enormous headache of getting it to work, though. You can feel Sparrowhawk's grief and pain if you go through the scripts:

//Using &return here doesn't work!  It works usually, it's worked up until now (D-Mod almost finished),
//and it just stops working!  Out of the blue!  Why?  WHY?   Aaaaaaaarrrrghh


I know that feeling. DinkC hates you for trying to make it work the way the documentation claims it will. It really starts to feel personal after a while.

After you mess around for a while and beat the dread Firefox, you gain access to the directory list, where again, Dink has a lot of little jokes to make about the names. For example, DAEMON tools summons an actual daemon (or demon). When you've seen everything, you select the Dink Smallwood folder (not Dink Smallwood HD, which Dink imagines stands for "Hero Dink") and Dink picks up where he left off, being his incorrigible, rascally self in the setting he's so familiar with. Ah.

"Broken Windows" is a short D-Mod, but a lot of time has been put into the details. Not only is there a lot to do, but care has been taken to make sure little things look or feel right, like folders being highlighted when you "select" them by walking over them. "Dink explores Windows" is a neat idea, sure, but anybody could have had the idea. What's really neat about this D-Mod is the execution.

326: The Dink Wars (Demo) Author: Thor Release Date: January 16, 2011
"This areas still under construction so dont expect too much."

Whoa, the God of Thunder released a D-Mod! Well, part of one, anyway... Hmm. I hope my computer doesn't get wiped out by lightning while I try to write this. For that matter, I hope I don't get wiped out by lightning while I try to write this.

Once again, this really feels more like an unfinished D-Mod than a demo that stops at a place that makes sense, but at least this one has a point where you can definitely say you've reached the end and "won." Not that I managed to make it there without cheating. I don't really recommend anybody else try to either. After an easy start, the enemies quickly become far too tough and strong for you to handle. Furthermore, the boncas in the dark forest section won't drop hearts, and the gold they drop can't be collected.


Seriously! 326 D-Mods, and I'm still coming across new bugs I've never seen before.

"Dink Wars," which might also be called "Kendo" since that's the name of its folder and the only word in its dmod.diz, has a serviceable plot that doesn't stand out from others like it in any way. Dink is at home with his wife and eerie tiny-Dink-clone sons. Dink's wife tells him to go get firewood. Once he does, he comes home to find his wife murdered and his sons kidnapped by the winner of the 14th annual Generic Villain Competition (he calls himself "The Dark Lord," for crying out loud). Boy, the life expectancy of Dink family members is abysmal. At least he has kids in this one. How come so few D-Mods have made Dink a father? Are we to believe he fires blanks? Or has Martridge given him some kind of magical contraceptive? Now that would be a public service.


I know you do, baby. You're only human.

There isn't too much to do after that discovery. You can rescue a guy named Andrew Coward (A. Coward, get it?) from a bonca, but you don't have to. Eventually you'll reach an area called "the pits" (too easy), where there are loads of monsters and screenlocks for the masochistic, but this section might not even work. When I beat the enemies with my cheat-boosted stats, the screen wouldn't unlock. Only by directly unlocking the screen could I reach the sign telling you that the demo was over.


There is an interesting screen at the end where you have to be careful about hitting barrels that may be explosive in order to progress.

There are more problems. Tiling is bad, especially in caves and on water. There are a lot of hardness errors on both indoor and outdoor screens. There's no music. Events that freeze you for a long time are repeated every time you enter certain screens. There's a couple of big chunks of dialogue lifted directly from Pulp Fiction and peppered with misspellings. Some NPCs leave you frozen, forcing you to quit and load a game. The hedge maze toward the end is quite ugly. One positive element is that some of the interior screens looked good and had interesting ideas for decoration. I also liked that a few pieces of decoration yielded different dialogue after the kidnapping took place.


Look, it's a post office! That's neat. I'm permanently frozen in this screenshot, though.

Honestly, I didn't find much to enjoy here. "Dink Wars" isn't one of the worst D-Mods, but I've seen more promise in others that were worse. Sometimes I think a D-Mod might be cool if certain issues were fixed, but I feel like this one would just go from mediocre and broken to mediocre and well-built.

--The Carnage D-Mod Contest--

On February 9, 2011, the Carnage Contest was announced. The basic rule was really simple: have lots of carnage (that is, people dying violently) in your D-Mod. This theme was apparently the brainchild of the bloodthirsty MsDink. You might call it the polar opposite of the previous contest; then again, you could still enter a non-combat D-Mod. There's nothing that says the player character has to be involved in the carnage.

There was an extra requirement that some authors may have found difficult to meet.

4. Must have at least one new thing incorporated whether it is weapons, magic, sprites, fighting system. Anything new - use your imagination!
5. The one thing in point 4 (minimum of one) needs to be new to Dink OR previously developed by someone else, but not used in any actual dmod yet.


Ah, but there's an out for those who can't come up with something new themselves. I think it's good to encourage people to use the dev files on the site, and there are certainly still some of them that have never been used. However, it might be tough for an author to know what's been used and what hasn't. I used quite a few graphics packs in "Malachi the Jerk," but I don't think any of them had never been used before except for VonZeppelin's Dink Toupee. Anyway, I'll keep an eye out for new things in the entries.

The deadline for the contest was April 12th. I'm not sure exactly when the five entries were released because there was no news post about it! It is ever a frustrating task to catalog the history of this place. I think it was April 13th, though, and that's what I'm going with.

327: The End of Snoresville Author: Merder Release Date: April 13, 2011
"this town is to be dinkolished. *evil laughter*"

This D-Mod came in last place, and it's not hard to see why - it's terrible. Even so, it really shows the potential of the theme when even a D-Mod as bad as this one had me grinning at one point.

It's been a while (DinkDoodler's work in 2009) since I've seen a D-Mod with this kind of disregard for how a D-Mod is supposed to be put together. The screens have no borders, they're mostly empty seas of cobblestone, and hardness is a joke. Seriously, there isn't a single bit of hardness that serves its intended purpose. The houses have an inadequate hardbox that doesn't prevent you from walking "into" them, and in the two spots where there are supposed to be tile-based borders, you can slip right past them. This D-Mod would be a sure DFMAOB recipient if it didn't contain one extremely cool idea. I'll get to that.

The premise is about as simple as it can get: Dink comes to a town so boring, they named it Snoresville. I can't disagree, from getting a look at it. All the people there moan constantly about how boring it is and how they wish something interesting would happen. Knowing what I was there to do, I have to hand it to Merder - that is a pretty amazing setup.


Ooooh, they're BEGGIN' for it. Slaughter time!

It would be nice, though, if each NPC had something to say rather than everything being pulled at random from two short lists.

Unfortunately, the anticipation is the best part. Actually killing the townsfolk is rather boring because they hardly do anything in response. They make screaming or grunting noises when you hit them (the little girl sounds like a loudly squeaking mouse), but they don't run away, fight back or have anything to say. You'd think they'd panic or at least complain. Actually, given the setup it might be funnier if they were apathetic or even glad that something interesting was finally happening in their town. Dink, for his part, emotionlessly counts off the deaths. "And that's no 18," he says. "And that's no 19."

You also have to destroy the houses, which amusingly bleed when you punch them. The regular punch doesn't really do the trick, though. You have to use a "magic punch" spell that you find. I used it on the people, too - it comes out a lot faster than the normal punch. Dink excitedly says, "I can hear bones crunching!" as you wreck the houses.

Incidentally, you've got to check out MsDink's review, in which her impressive thirst for carnage is laid bare for all to see. "I did like how you can kill the houses but as a contest entry for carnage, they didn't bleed enough (minimal splutters whereas I had wished for some arterial gushes!)..." "...I felt this dmod idea could have had more impact with blood spurting mightily from the dying houses as they gasped their last." Wow! That does sound exciting! I wish she had made this D-Mod instead.

Here's what redeemed this D-Mod for me: on one screen, there's a stairway leading down. If you go down there at the start, there's a big empty crater:


Totally snoresville, man.

But as you kill, it fills up with blood! Yes, the implication is that rivers of blood are flowing to this spot like a shower drain and filling up an underground lake with the stuff. There are three different levels you can see the lake at, not including empty. This. is. Amazing! What a great idea! Bravo!


*hideous, evil cackling*

There is one person who fights back. After you've killed all the people and houses (yes, killed the houses), a knight in armor shows up. She (we're told it's a woman) doesn't believe it's Dink who killed everybody at first, but when she realizes he's the culprit, she's understandably pissed off. You're given the option to taunt her into using potions and make the fight harder, but even if you do, she's a cinch. After that, you pay one last visit to the blood lake. It turns out that, by filling the lake with blood, you've summoned a demon's spirit, who possesses Dink... but the joke's on it, because there are already no fewer than ten spirits/voices in there already, including a cameo appearance by Mr. SBV from "The Green Voice in My Head." It's not a bad ending.

New stuff: I'm pretty sure the blood lake graphics are new. While I've seen a bunch of "magic punch" attacks before, this is the first one meant to kill buildings with.

Carnage rating: 3 out of 5 Dead Dragon Carcasses. It'd be lower because of the unsatisfying killing, but that blood lake is brilliant.

Cocomonkey has released 11 files

TitleCategoryAvgUpdated
Crazy Old Tim Plays All The D-Mods Volume 2: 2005-2015 (PDF)MiscellaneousExceptional 9.7June 16th, 2018
Crazy Old Tim Plays All The D-Mods Volume 1: 1998-2004 (PDF)MiscellaneousExceptional 9.9June 16th, 2018
Dink Smallwood: Achievement Unlocked EditionD-Mod, Add-OnExceptional 9.5February 17th, 2015
Dinkgon WarriorD-Mod, QuestGood 8.0February 2nd, 2015
Malachi the JerkD-Mod, QuestGood 8.9October 6th, 2014
Crazy Old Tim Plays the DMODs of 1998MiscellaneousN/ASeptember 8th, 2014
Crazy Old Tim Plays the DMODs of 1999MiscellaneousN/ASeptember 8th, 2014
Crazy Old Tim Plays the DMODs of 2000MiscellaneousN/ASeptember 8th, 2014
Tragic Death of Zink Smallwood (The)D-Mod, RompFair 6.1May 13th, 2006
CrossroadsD-Mod, UnfinishedTolerable 3.6July 27th, 2001
End of the World (The)D-Mod, QuestTolerable 4.8March 29th, 1999

Cocomonkey has written 5 reviews

TitleFileTypeScoreDate
The best way to play Dink Smallwood GNU FreeDinkNormalExceptional 9.7March 15th, 2014
Probably the best joke DMOD Goblin TroubleNormalFair 6.9September 15th, 2013
Utterly without value Mike Dingwell's First D-ModNormalHorrible 0.2September 6th, 2013
I Really Liked the Concept For This Dmod World of DinkCFeaturedFair 6.0May 9th, 2006
This Was a Very Good Dmod Green Voice in my Head (The) - Part 1 - Hangover & AgonyFeaturedExceptional 9.0May 9th, 2006

Cocomonkey has taken 165 screenshots

ScreenshotFileDate
Preview Shadows of DeathFebruary 1st, 2015
Preview Pokemon: Bible VersionFebruary 1st, 2015
Preview Dink and the ChinsFebruary 1st, 2015
Preview Cast Awakening Part 5: RevolutionJanuary 31st, 2015
Preview Dinkgon WarriorJanuary 30th, 2015
Preview SilenceJanuary 30th, 2015
Preview Woods (The)January 29th, 2015
Preview Epochs & Aeons: Part OneJanuary 29th, 2015
Preview Bored of the RingsJanuary 26th, 2015
Preview Quest for Dorinthia III - Nymera's QuestJanuary 25th, 2015
Preview Dink and the 4 TowersJanuary 21st, 2015
Preview Dink Gets BoredJanuary 21st, 2015
Preview QuelJanuary 21st, 2015
Preview Lost Forest RompJanuary 21st, 2015
Preview Quest for Dorinthia: Special EditionJanuary 17th, 2015
Preview Trials of a Boy - Enter The IcelandJanuary 16th, 2015
Preview Karel ende ElegastJanuary 16th, 2015
Preview Goblin Wars - Breaking PointJanuary 15th, 2015
Preview ValhallaJanuary 15th, 2015
Preview Enter the Dead Dragon CarcassJanuary 11th, 2015
Preview Dink Wars (Demo)January 10th, 2015
Preview End of Snoresville (The)January 10th, 2015
Preview Fate of Destiny - DemoJanuary 9th, 2015
Preview A False HeroJanuary 9th, 2015
Preview Corporate ManagerialismJanuary 4th, 2015
Preview Dink Z TriviaJanuary 2nd, 2015
Preview Higgledy PiggledyDecember 28th, 2014
Preview Forest of DoomDecember 28th, 2014
Preview Three AmuletsDecember 28th, 2014
Preview Dink's Quest in the IcelandsDecember 27th, 2014
Preview Grasp of DarknessDecember 27th, 2014
Preview Day of the CarcassDecember 26th, 2014
Preview Defeat of the Terrorists (The)December 24th, 2014
Preview Quest for Not Quite as Lame (The)December 21st, 2014
Preview Dink and the BoncaDecember 20th, 2014
Preview A Day in the Life of Dink SmallwoodDecember 20th, 2014
Preview Legend of the Ancients: The CaptureDecember 20th, 2014
Preview An Aeophian Adventure: Dink goes to AeophiaDecember 19th, 2014
Preview InfinidinkDecember 18th, 2014
Preview Kingdom of Chaos ( The )December 17th, 2014
Preview Hero of the Time (The)December 15th, 2014
Preview Hide-n-SeekDecember 15th, 2014
Preview Attack of the Goblins (The)December 15th, 2014
Preview Of Life - Black GuildDecember 14th, 2014
Preview One Screen D-Mod CompilationDecember 14th, 2014
Preview One Screen D-Mod CompilationDecember 14th, 2014
Preview One Screen D-Mod CompilationDecember 14th, 2014
Preview Red ShieldDecember 14th, 2014
Preview Dink's Extremely Short AdventureDecember 12th, 2014
Preview Fall of DarknessDecember 12th, 2014
Preview Rise of the Goblins (The)December 12th, 2014
Preview TrappedDecember 12th, 2014
Preview Legend of the Dink III (The) - The Fall of Imperial SethDecember 10th, 2014
Preview Marco PoloDecember 10th, 2014
Preview Bill & Kill 3: The Terrible EndDecember 10th, 2014
Preview Attack of the Mutant VeggiesDecember 9th, 2014
Preview Legend of the Dink Special Edition (The) - Rand's Quest for AxeDecember 9th, 2014
Preview Bill & Kill 2: The Unknown BoyDecember 8th, 2014
Preview Adventures of Dink Smallwood Part 2: The Song of an Ancient WindDecember 8th, 2014
Preview Bill & Kill 1: *SIGH*December 8th, 2014
Preview Legend of the Dink (The) - The BeginningDecember 8th, 2014
Preview Honor of the Cast: The March of ArmyDecember 6th, 2014
Preview Crystal of the GuDecember 5th, 2014
Preview Honor of the Cast: SlimesDecember 5th, 2014
Preview Picnic PerilsDecember 5th, 2014
Preview I, Kara GuDecember 3rd, 2014
Preview Dink Goes BeachcombingDecember 3rd, 2014
Preview Call to GreatnessDecember 1st, 2014
Preview Island of HellDecember 1st, 2014
Preview Scary Beast (The)December 1st, 2014
Preview Gold Knight Agency (The)November 30th, 2014
Preview Kill Murdoock! 2 DemoNovember 30th, 2014
Preview If Ducks Ruled the WorldNovember 28th, 2014
Preview PreludeNovember 28th, 2014
Preview Return to RathorNovember 26th, 2014
Preview Ex-PeppermintNovember 25th, 2014
Preview Attack of the Evil Wizard (The)November 25th, 2014
Preview Dink Vs. Milder 2November 22nd, 2014
Preview Very Dink Christmas (A)November 22nd, 2014
Preview Once a HeroNovember 20th, 2014
Preview Quest (The)November 20th, 2014
Preview Scourger (The)November 19th, 2014
Preview Land of Transforming DucksNovember 16th, 2014
Preview Red Jacket MurdersNovember 16th, 2014
Preview Treasure Battles (The)November 16th, 2014
Preview An Age Of DarknessNovember 12th, 2014
Preview Tile PuzzleNovember 12th, 2014
Preview Dink's WorldNovember 10th, 2014
Preview Adventures of Dink Smallwood Part 1: The Town of RakunaNovember 6th, 2014
Preview Dink Learns MusicNovember 6th, 2014
Preview Dink vs. MilderNovember 6th, 2014
Preview OutlanderNovember 3rd, 2014
Preview Quest for the GemsNovember 1st, 2014
Preview Zach the Marine ExtrasOctober 23rd, 2014
Preview ApexOctober 15th, 2014
Preview ApexOctober 15th, 2014
Preview Impossible ScenariosOctober 7th, 2014
Preview Search for MotherOctober 2nd, 2014
Preview ChaosSeptember 25th, 2014
Preview Slimes VS DinkSeptember 23rd, 2014
Preview MatoyaSeptember 23rd, 2014
Preview Castle KillersSeptember 23rd, 2014
Preview Revenge of the PillbugsSeptember 21st, 2014
Preview Kill Murdoock!!!September 20th, 2014
Preview Hide-and-seekSeptember 20th, 2014
Preview DinkaventureSeptember 20th, 2014
Preview Knight's Tale Trois (A)September 20th, 2014
Preview Goblinoma ZSeptember 19th, 2014
Preview Fountain of Life (The)September 19th, 2014
Preview Triangle MoverSeptember 18th, 2014
Preview Dink's Father 3September 18th, 2014
Preview Unfinished BusinessSeptember 16th, 2014
Preview Dink Nukem - Darkland F**d Up!September 15th, 2014
Preview Bane of the MagiSeptember 11th, 2014
Preview Bane of the MagiSeptember 11th, 2014
Preview Attack of the Army (The)September 9th, 2014
Preview Dink Smallwood: Achievement Unlocked EditionSeptember 5th, 2014
Preview Ghosts of the Cast (The)September 5th, 2014
Preview Ghosts of the Cast : Seth's Revenge (The)September 5th, 2014
Preview RascalAugust 28th, 2014
Preview Beginning of EvilAugust 27th, 2014
Preview Dinkablo II: Shadow and FlameAugust 16th, 2014
Preview Glenn's First D-ModAugust 15th, 2014
Preview Castle of LoreJuly 28th, 2014
Preview DinkersJuly 28th, 2014
Preview Isle of Croth (The)July 28th, 2014
Preview Friends Beyond 1July 28th, 2014
Preview Crystal of PowerJuly 28th, 2014
Preview Vagabond's Quest: Dungeon of DespairJuly 28th, 2014
Preview Friends Beyond 3: Legend of TenjinJuly 28th, 2014
Preview Beginning of SorrowsJuly 28th, 2014
Preview Rise of the RebelsJuly 28th, 2014
Preview Emerald Hunt (The)July 28th, 2014
Preview Goblin Trouble 2July 28th, 2014
Preview Town Over (A)July 28th, 2014
Preview Moneyspell (The)July 28th, 2014
Preview DWTDJuly 28th, 2014
Preview Okaly-D DinkJuly 28th, 2014
Preview Legend of the DuckJuly 28th, 2014
Preview Dink V. ZagorJuly 28th, 2014
Preview Secret of ParizayaJuly 28th, 2014
Preview Dinky Dimensions 1: FIATJuly 28th, 2014
Preview Dinky Dimensions 1: FIATJuly 28th, 2014
Preview Dinky Dimensions 1: FIATJuly 28th, 2014
Preview Dinky Dimensions 1: FIATJuly 28th, 2014
Preview Dinky Dimensions 1: FIATJuly 28th, 2014
Preview Spy Number 13 (The)July 28th, 2014
Preview Dinky Dimensions 2: End of TimeJuly 28th, 2014
Preview Monster House (The)July 28th, 2014
Preview Kill the HippiesJuly 28th, 2014
Preview Quest of GlandorJuly 28th, 2014
Preview Baywatch IsleJuly 28th, 2014
Preview Legend of the Pillbug (The)July 28th, 2014
Preview Knight's Tale (A)July 28th, 2014
Preview Quest for the Golden NutJuly 28th, 2014
Preview Dink RacerJuly 28th, 2014
Preview Dink's DopplegangerJuly 27th, 2014
Preview Sword of Paranor: Forgotten RealmsJuly 27th, 2014
Preview Moorack and the PillbugsJuly 27th, 2014
Preview Lost in DinkJuly 27th, 2014
Preview Dink Smallwood Goes Trick-Or-TreatingJuly 27th, 2014
Preview Richard's AttackJuly 27th, 2014
Preview Mike the MagicianJuly 27th, 2014
Preview ZoltronJuly 27th, 2014
Preview Goblin TroubleJuly 27th, 2014