The Dink Network

Beginning of Sorrows

A scene from the trailer. From the COTPATD project.
No description available.
Released:November 21st, 2000
File Size:521.83 KB
Release Notes:Trailer
Play:Play this D-Mod right now in your web browser! (More Info)
August 21st, 2003
Score : 5.0 fair
Peasant He/Him Australia
A trailer for a DMOD that seems destined to be unfinsihed. This trailer has some nice new graphics at the begining but after that it becomes very tedious and talky... Also its scripting is faulty in that if you use spacebar to try and speed up the conversation either the invisible Dink talks to himself, or if it is Dink involved in the conversation the trailer gets aborted and Dink can walk around the screen, off the screen and nothing much else happens.

Graphics: The best thing in this new DMOD. Not sure what to make of the red egg loading screen - oh wait, it's not an egg, it's a button. Man, I wish I could push that button and start the trailer... or even better blow up the trailer. Best graphic is that full screen one of the military base/installation. That was very well done except for the areas that were white pixels, which became transparent.

Story: Oh... 6 warring factions, in the future... something else, but I lost interest fast. Way too much boring conversation for me. Part of the reason I like Dink is the humour, and part of the reason the 256 graphics work is the humour they provide. But this DMOD has no sense of humour. It's story is serious, and I find the graphics work against this in a major way.

I mean the farmer dude with the scythe talking to Dink and it's supposed to be set in the future? Doesn't cut the mustard.

Music: Oh what drivel. I found it hard to resist hitting ALT-F4.

Overall 5 out of 10. If you start this trailer, touch nothing... sit back with your favourite drink and maybe you'll like it. I didn't.