Topic | Posts | Poster | Last Updated |
Sticky: Dink Smallwood / D-Mod Creation Tutorials | 201 | Robj | May 9th, 05:26 AM |
Sticky: The Dink Network Upcoming D-Mods List | 113 | Sparrowhawk | September 17th 2023, 08:43 PM |
Sticky: The Unwritten (and now written) Guidelines of the DN | 51 | Striker | September 17th 2023, 06:10 AM |
Sticky: Crazy Old Tim Plays All the D-Mods: Directory | 13 | CocoMonkey | September 15th 2023, 07:47 AM |
Sticky: FreeDink | 4 | scratcher | March 7th 2023, 11:21 PM |
WDE 2 crash | 27 | toof | July 27th, 03:15 AM |
Burning screenmatched trees | 2 | Seseler | July 26th, 10:58 PM |
List of weird stuff still present in 1.08 scripts | 14 | yeoldetoast | July 26th, 05:42 AM |
Development jam: Modify the main game! | 61 | yeoldetoast | July 22nd, 12:18 PM |
HD and Yeoldedink fail to run some scripts that 1.08 can run | 8 | Seseler | July 18th, 09:03 PM |
Updated Files: SOB redux, WDED+, Martridge, and Dink Blender Template | 6 | Robj | July 18th, 12:35 PM |
YeOldeDink 0.94: bugfix edition | 34 | yeoldetoast | July 15th, 12:53 PM |
Is count_magic() broken in Freedink? | 3 | seseler | July 6th, 08:52 AM |
sound number 1 - the quack | 3 | SimonK | June 30th, 09:20 PM |
sp_distance and sp_range effects on enemy sprites | 16 | SimonK | June 29th, 02:05 PM |
A thought for the development jam | 3 | Pupperoni | June 24th, 05:32 AM |
The Dark Avilan | 373 | Robj | June 23rd, 06:50 PM |
Giveaway (4 games) | 10 | RangerLord | June 20th, 05:30 PM |
Maximum line length? | 6 | Sparrowhawk | June 19th, 04:54 AM |
What are all the keys that can be used in scripts? | 19 | Pupperoni | June 17th, 04:53 AM |
New Dev File: Bow Plus | 17 | Robj | June 14th, 06:05 PM |
New Files: Pilgrims Quest Redux and Martridge Launcher | 3 | Robj | June 14th, 06:02 PM |
New Dev File: Dink Smallwood Original 3ds Max Models | 19 | redink1 | June 14th, 01:50 PM |
sp_kill_wait() - broken? | 7 | SimonK | June 6th, 11:25 AM |
crawling into hole warps in DinkHD | 11 | SimonK | May 30th, 10:48 PM |
What's the over-under on uploading a DMOD based on the original game? | 16 | Pupperoni | May 29th, 05:28 AM |
Let's Play Charlie's Legacy - Part Zero | 2 | ExDeathEvn | May 29th, 01:20 AM |
Fallout Show | 8 | Bluedy | May 27th, 08:55 PM |
Shareware demos | 3 | yeoldetoast | May 27th, 09:28 AM |
Let's Play Stone of Balance Redux *Complete* | 22 | Robj | May 25th, 09:21 PM |
Download Counter Working Again | 18 | redink1 | May 24th, 11:53 AM |
How can I change the bow speed? | 4 | Pupperoni | May 20th, 11:05 PM |
Martridge - The DMOD Wizard | 53 | drone1400 | May 14th, 06:01 PM |
RTPackConverter - a tool for extracting DinkHD's Proton Engine texture... | 5 | drone1400 | May 14th, 11:02 AM |
Redux on Mobile - game response slows right down | 7 | SimonK | May 12th, 10:55 PM |
Updated Dev File: WinDinkEdit Plus 2 Drone Edition v2.5.8.0 | 1 | Robj | May 8th, 03:47 PM |
New Files: Evolving Magic, Dink Blender Template, Dink Smallwood Chine... | 7 | scratcher | May 7th, 01:39 PM |
Pilgrim's Quest Redux | 2 | SimonK | May 7th, 12:35 AM |
fade_down engine differences fix | 8 | Robj | May 3rd, 08:18 PM |
variable limit and debug info | 6 | SimonK | May 1st, 05:37 AM |
Dink HD V2.05 release | 24 | Seth | April 30th, 02:31 AM |
Stone of Balance redux complete | 55 | SimonK | April 28th, 08:54 AM |
tile animation timing | 2 | SimonK | April 28th, 06:10 AM |
Dink Smallwood song created by AI | 6 | Seth | April 27th, 08:28 PM |
playsound - 3D varaible not working? | 14 | SimonK | April 27th, 02:44 PM |
editor_type() - values 2 or 4 nuke attached script? | 3 | SimonK | April 25th, 06:57 PM |
How many DMODs use key-### scripts? | 3 | SimonK | April 25th, 06:07 PM |
Possible to make the health bar a counter instead? | 13 | Pupperoni | April 24th, 12:15 AM |
Hellfire error? | 5 | xenic | April 23rd, 07:59 PM |
Dink hopping when he shouldn't in ver 1.44 | 2 | SimonK | April 23rd, 12:05 PM |
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