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drone1400
Peasant Male Romania
C# nerd 
Used to play DMODs back in 200X, then took a break from Dink for over a decade. Lurked but never registered, until recently...

E-Mail evil.vasile@gmail.com
Web Page http://github.com/drone1400
Private Message

2022-12-20 18:14:02
goblins.gif
drone1400
Peasant Male Romania
C# nerd 
Hey RW, I'm dropping by to say that I am an absolute dumbass and didn't realize your git had the SDL static library files too. Yesterday, I was messing with building WDEP2 and wanted to static link SDL2. I thought I had to build it myself, and having never done such a thing before, I spent a few hours fumbling about and failing - It would build fine, but when I tried to use the static lib I built in WDEP2, I'd get some weird errors about missing external symbols related to PLATFORM_hid_enumerate and SDL_IsXInputDevice.. In the end I got it to work, but it seems I had to disable SDL_XINPUT, SDL_HIDAPI and SDL_HIDAPI_JOYSTICK to get the static library to work with WDEP2.

But anyway, today I got the code from the git and I see that pretty much just works (tm). I saw that you already took care of the Brain selection thing. Anyway, I want to look into the whole sprite scaling thing RobJ mentioned...

Edit: D'oh! I just now saw your post from a couple of days ago where you literally said you implemented the Brain thing.

drone1400 has taken 6 screenshots

ScreenshotFileDate
Preview Periculo IslandMay 28th, 2022
Preview Periculo IslandMay 28th, 2022
Preview Periculo IslandMay 28th, 2022
Preview Periculo IslandMay 28th, 2022
Preview Periculo IslandMay 28th, 2022
Preview Periculo IslandMay 28th, 2022