Stone of Balance
Description
The Stone of Balance has been broken and only one man can put it back together. Come play an epic DMOD, and see how hard, yet entertaining Dinking can be.
*Best download of december 2000*
*Best D-Mod of 2000*
*Best download of december 2000*
*Best D-Mod of 2000*
This D-Mod contains mature content, and may not be suitable for younger players.
Released: | July 21st, 2024 |
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File Size: | 34.02 MB |
Downloads: | 408 |
Release Notes: | Version 3.08 fixes Fixed nohit on grass in Land 5 Stone Giants now remember if Dink attacks them, and will attack on site after that Gold tree depth dot adjusted again (something weird going on here) Dink can't turn his children into roaches in Land 6 Dink gets hurt if he attacks his children in Land 6 Restored the WhipIt music track for Impregnatation Trial part 1 Black/purple scorpion is tougher in Land 7 Fixed Hammer of Truth not unloading properly between loading saved games Fixed screen mismatches in Story 1 around Goblin's lair entrance Fixed typos in dialogue Fisherman in Story 2 no longer gives multiple picks Fixed end of Story 2 so you can not get mud pack if backpack is full, have to lose something first Fixed hardness in giant maze Graves in Story 3 only give one skull now Yorick's grave only gives one anvil now Can't get back multiple stones in Story 4 Fixed slayer stuck on hill in Forest of Wickedness Fixed Flamebow so it works better with standard Bow Lore Adjusted salad dialogue from wizard and items to be a little clearer Screenlocking dragons only drop silver in Story 5 Flames on volcano set to no_hit in Story 5 Blood fountain's talk text set to Dink not fountain. |
Play: | Play this D-Mod right now in your web browser! (More Info) |
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Stone of Balance is a D-Mod you're going to love and hate at the same time.
Most of the new graphics are top-notch 3d renderings (the scorpions are particularly well made, as are the animated trees in one of the last worlds). This D-Mod wins graphically over any D-Mod that has ever been released, and will probably continue to do so for a very long time.
Sound is also very good... new sound effects throughout, and really well chosen midis.
Most quests are quite original, and enjoyable once you figure out what to do. And therein lies the problem.
The difficulty is way way way up there. It is in the way the game handles the puzzles and tasks. In one of the lands you are given a key to the back door of building. You can't see the back door, so you have to guess where it might be behind the building. Every other door opens by walking into it, yet you have to press space to go into the not visible back door. There are several other areas where you can be stuck forever, then doing the most arcane thing possible gets you past that area.
A couple of the areas weren't very fun (at least to this reviewer). The maze area was infuriating (imagine trying to get through an absolutely huge maze with fireballs wizzing all about). I found that the desert area went on too long (do this, do that, do this, go back here, do this, go back there, go here, go there, and so on).
But, like I said, you'll love playing it and hate playing it at the same time. There is so many things to do that you have to like at least one part of it.
Most of the new graphics are top-notch 3d renderings (the scorpions are particularly well made, as are the animated trees in one of the last worlds). This D-Mod wins graphically over any D-Mod that has ever been released, and will probably continue to do so for a very long time.
Sound is also very good... new sound effects throughout, and really well chosen midis.
Most quests are quite original, and enjoyable once you figure out what to do. And therein lies the problem.
The difficulty is way way way up there. It is in the way the game handles the puzzles and tasks. In one of the lands you are given a key to the back door of building. You can't see the back door, so you have to guess where it might be behind the building. Every other door opens by walking into it, yet you have to press space to go into the not visible back door. There are several other areas where you can be stuck forever, then doing the most arcane thing possible gets you past that area.
A couple of the areas weren't very fun (at least to this reviewer). The maze area was infuriating (imagine trying to get through an absolutely huge maze with fireballs wizzing all about). I found that the desert area went on too long (do this, do that, do this, go back here, do this, go back there, go here, go there, and so on).
But, like I said, you'll love playing it and hate playing it at the same time. There is so many things to do that you have to like at least one part of it.