The Dink Network

Index

TopicPostsPosterLast Updated
Sticky: Dink Smallwood / D-Mod Creation Tutorials201RobjMay 9th 2024, 05:26 AM
Warp sound set to 22050 Hz?2SimonKFebruary 6th, 12:40 AM
YeOldeDink 0.94: bugfix edition47yeoldetoastFebruary 3rd, 04:56 AM
dir.ff - is this advantageous with DinkHD/YOD?3SimonKJanuary 29th, 12:27 PM
What are the limits of animated sprites these days?14SimonKJanuary 28th, 02:50 AM
cur_weapon/cur_magic not arming correctly3megadogV2January 25th, 09:38 PM
Procedure opening/closing brackets19scratcherJanuary 17th, 12:14 AM
Resetting variables used2SimonKJanuary 16th, 08:29 PM
Does the engine change the life color display anywhere?3SimonKDecember 28th 2024, 07:49 AM
Custom procedures6SimonKDecember 21st 2024, 08:32 AM
overlapping hitboxes + touch() 12iplaydinkDecember 20th 2024, 09:37 AM
WDE view tiles only7SimonKDecember 19th 2024, 01:22 PM
png and alpha weirdness on screen change4SimonKDecember 18th 2024, 08:22 PM
crawling into hole warps in DinkHD17SimonKDecember 17th 2024, 05:44 PM
Preferred editor in 2024?29IplaydinkDecember 13th 2024, 05:50 PM
Assigning hardness index to specifc tile images4SimonKDecember 8th 2024, 01:21 AM
Does brain 4 have any special attributes?4SimonKNovember 25th 2024, 02:23 AM
the unknown "pink" hardness2SimonKNovember 17th 2024, 03:21 AM
Using different fonts in various Dink versions4SparrowhawkOctober 31st 2024, 04:57 AM
What's the problem with the load_palette?10SeselerOctober 20th 2024, 08:49 AM
Disappearing sprites in DinkHD but not YOD11SimonKOctober 10th 2024, 07:18 PM
set_mode()3SimonKSeptember 11th 2024, 10:30 PM
brain 9 sprites in bottom right corner3SimonKAugust 26th 2024, 07:14 PM
Data type hacks...21toofAugust 20th 2024, 08:05 AM
WDE 2 crash45toofAugust 14th 2024, 12:29 AM
Proposal for HD and YeOldeDink: a function to check if a feature is su...4SeselerAugust 10th 2024, 12:55 PM
Dink and dying seq7SimonKAugust 10th 2024, 04:12 AM
Dink and Idle graphics replacement7SimonKAugust 10th 2024, 12:49 AM
sp_base_idle()4SimonKAugust 4th 2024, 11:09 AM
Burning screenmatched trees3SeselerJuly 27th 2024, 10:19 AM
HD and Yeoldedink fail to run some scripts that 1.08 can run8SeselerJuly 18th 2024, 09:03 PM
Is count_magic() broken in Freedink?3seselerJuly 6th 2024, 08:52 AM
sound number 1 - the quack3SimonKJune 30th 2024, 09:20 PM
sp_distance and sp_range effects on enemy sprites16SimonKJune 29th 2024, 02:05 PM
Maximum line length?6SparrowhawkJune 19th 2024, 04:54 AM
What are all the keys that can be used in scripts?19PupperoniJune 17th 2024, 04:53 AM
sp_kill_wait() - broken?7SimonKJune 6th 2024, 11:25 AM
How can I change the bow speed?4PupperoniMay 20th 2024, 11:05 PM
RTPackConverter - a tool for extracting DinkHD's Proton Engine texture...5drone1400May 14th 2024, 11:02 AM
fade_down engine differences fix8RobjMay 3rd 2024, 08:18 PM
variable limit and debug info6SimonKMay 1st 2024, 05:37 AM
tile animation timing2SimonKApril 28th 2024, 06:10 AM
playsound - 3D varaible not working?14SimonKApril 27th 2024, 02:44 PM
editor_type() - values 2 or 4 nuke attached script?3SimonKApril 25th 2024, 06:57 PM
Possible to make the health bar a counter instead?13PupperoniApril 24th 2024, 12:15 AM
YeOldeDink: A Freedink Fork for dorks161yeoldetoastApril 5th 2024, 01:31 AM
wait_for_button DinkHD weirdness6SimonKMarch 28th 2024, 12:35 AM
The state of PNG support in 202423drone1400March 21st 2024, 06:34 AM
Debug mode questions12SimonKFebruary 22nd 2024, 11:35 AM
sp_clip_bottom() - does this work in freedink?3SimonKFebruary 20th 2024, 05:35 PM