Kyle's Profile
I live in Belgium, I've been involved in the Dink Community for a very long time and I've been downloading d-mods from the start.
: : I'm having a problem with the graphics in Legend's Tale. So far, there aren't many SPRITE_INFO lines yet, but it seems that adding just one extra line screws up a couple of things. For instance, when using create_sprite the spite doesn't appear on the screen, untill it has to do something, like moving, changing seq, etc...
: : The graphics are still in .bmp, not .ff.
: : Has anyone else encountered the same problem? And if so, maybe even found a solution?
: That doesn't quite sound like a SET_SPRITE_INFO related bug. You might try using preload_seq if you allready.
It must be SET_SPRITE_INFO related, because of the following :
I added 3 SPRITE_INFO lines. That's when the create_sprite didn't work properly. However, when I delete these lines, it works just fine. Don't get me wrong, the sprite does EXIST since you can make him talk, but his seqeunce won't appear and the say-lines are not in the right place.
: : The graphics are still in .bmp, not .ff.
: : Has anyone else encountered the same problem? And if so, maybe even found a solution?
: That doesn't quite sound like a SET_SPRITE_INFO related bug. You might try using preload_seq if you allready.
It must be SET_SPRITE_INFO related, because of the following :
I added 3 SPRITE_INFO lines. That's when the create_sprite didn't work properly. However, when I delete these lines, it works just fine. Don't get me wrong, the sprite does EXIST since you can make him talk, but his seqeunce won't appear and the say-lines are not in the right place.
Kyle has released 2 files
Title | Category | Avg | Updated |
---|---|---|---|
New Shores : The Maori | D-Mod, Romp | 8.2 | July 28th, 2002 |
Legend's Tale | D-Mod, Demo | 7.8 | December 29th, 2000 |