The Dink Network

Cycles of Evil

Note to self: farming in the middle of winter isn't a good idea.
September 23rd, 2002
v1.2
Score : 9.1 exceptional
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Kyle
Peasant Male Belgium
 
Cycles of Evil is a great attempt at making a fully plot based linear gameplay experience. You play as multiple characters at different times and play a peice of the story with each of them to, at the end, form a stable outcome. There's almost no fighting, except for a few extremely easy bosses. There are no secrets, very few NPCs and nothing to be found. There's no longer a menu to choose items and magic, but rather a screen that shows you which season it is. That brings us to the sly palette changes that go with each season. Using a neat palette swapping technique, the colors change according to the season. Everything will look a little yellowish in the summer and you can make out the snow looking winterscapes.
The downsides of this d-mod are neglectable, mostly since it's a romp in nature. The story is rather short, you can finish it in under 15 minutes. It's also very easy, but I guess that's not really an issue when it comes to these kind of games, since the battles are there to offer some change.
I can see some great potential in these kind of games, but I guess their true brilliance can only be seen in a game of larger scope, where not everything is situated in the same small territory.
Overall, I must admit that I was surprised by this d-mod. It offered a great experience and I hope there will be more d-mods like this one in the future, be it with some minor adaptations. This brings my final score to 9.1