DOEM
Jveenhof says, "There's quite a story behind this litle DMOD. I started working on it afther finishing
Dink Logan my very first DMOD. Halfway through I stopped working on it for some reason I can't
really remember anymore. Then a year or so later I gave it to TIM to finish it, to help him on
his way with making his first DMOD. TIM disseaperd though so for another long time it rested on my
hardisk. I receantley found it and decided to finish it myself. So here it is DOEM. And yes...
the boss is supposed to get invisible sometimes."
Dink Logan my very first DMOD. Halfway through I stopped working on it for some reason I can't
really remember anymore. Then a year or so later I gave it to TIM to finish it, to help him on
his way with making his first DMOD. TIM disseaperd though so for another long time it rested on my
hardisk. I receantley found it and decided to finish it myself. So here it is DOEM. And yes...
the boss is supposed to get invisible sometimes."
Released: | July 22nd, 2002 |
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File Size: | 358.59 KB |
Downloads: | 156 |
Release Notes: | 1.1 |
Play: | Play this D-Mod right now in your web browser! (More Info) |
A romp that is the unofficial sequel to Slaughterhouse DMOD
Dink has to investigate a series of caves to rescue a brother for a reward.
Graphics: Golden pillbugs, green boncas, and some brown/orange caves plus the lantern effect created by redink
Map: A fairly solid one, but not much detail. Houses and caves all work well
Sound: No new sounds
Music: A couple of midis which cycle. Not bad
Gameplay: You start out strong, there are plenty of golden hearts and a couple of strength potions to find, but the gameplay is basically explore a cave system, find out you need a bomb or two, go back up and buy them and then fight your way to a rather boring end boss (which is apparently from the Slaughterhouse DMOD).
If you like you DMODs easy then you’ll enjoy this one – it seemed bug free.
Overall: 7 out of 10
Dink has to investigate a series of caves to rescue a brother for a reward.
Graphics: Golden pillbugs, green boncas, and some brown/orange caves plus the lantern effect created by redink
Map: A fairly solid one, but not much detail. Houses and caves all work well
Sound: No new sounds
Music: A couple of midis which cycle. Not bad
Gameplay: You start out strong, there are plenty of golden hearts and a couple of strength potions to find, but the gameplay is basically explore a cave system, find out you need a bomb or two, go back up and buy them and then fight your way to a rather boring end boss (which is apparently from the Slaughterhouse DMOD).
If you like you DMODs easy then you’ll enjoy this one – it seemed bug free.
Overall: 7 out of 10
Topic | Posts | Poster | Last Post |
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stuck | 3 | evilgeorge | November 28th 2008, 04:04 AM |