dmod in Femdom
That has to be the wierdest post I have ever seen here.
Exorcizamus te, omnis immundus spiritus, omnis satanica potestas, omnis incursio infernalis adversarii, omnis legio, omnis congregatio et secta diabolica. Ergo, omnis legio diabolica, adiuramus te...cessa decipere humanas creaturas, eisque æternæ perditionìs venenum propinare...Vade, satana, inventor et magister omnis fallaciæ, hostis humanæ salutis...Humiliare sub potenti manu Dei; contremisce et effuge, invocato a nobis sancto et terribili nomine...quem inferi tremunt...Ab insidiis diaboli, libera nos, Domine. Ut Ecclesiam tuam secura tibi facias libertate servire, te rogamus, audi nos.
New DMOD challenge: Dink goes to a different kind of dungeon.
Hmmm. This idea seems a bit overdone already though, don't you think? Nearly everyone thinks their dungeon is different, don't they? Please explain.
Good observation, and now, I just realized that my name is 'foot' read backwards. Uh, oh
August 11th 2019, 06:37 AM
Latha
Nice Idea. Like dink be licking and cleaning toilet in Femdom village.
where there is fully girls and dink will need obey the order of girls to get out of it.
getting out will have 10 stages and he need to fullfull all dirty wishes of girls...
Who can make it . I can make a story
where there is fully girls and dink will need obey the order of girls to get out of it.
getting out will have 10 stages and he need to fullfull all dirty wishes of girls...
Who can make it . I can make a story
@Latha
Who can make it
Anyone with enough patience. Start working.
EDIT:
I can make a story
The reason why collaborative dmods never happened in here (or, at least, almost never happened) is because having a story in your mind, and presenting it the way you wanted is the most difficult part of making a dmod. We're not up against some weird stuff, believe me. But, if you truly wanna do it, the best results come when you do it yourself
Any scripting problem is resolved quickly on the forum, and there are some talented people that are still active here, so don't worry about that part.
Who can make it
Anyone with enough patience. Start working.
EDIT:
I can make a story
The reason why collaborative dmods never happened in here (or, at least, almost never happened) is because having a story in your mind, and presenting it the way you wanted is the most difficult part of making a dmod. We're not up against some weird stuff, believe me. But, if you truly wanna do it, the best results come when you do it yourself
Any scripting problem is resolved quickly on the forum, and there are some talented people that are still active here, so don't worry about that part.
There's nothing else I'd rather do than create scripts and sprites for a dmod where Dink cleans toilets with his tongue. Unfortunately, I have other things I have to do. So Evals and Latha will have to start work alone.
August 15th 2019, 01:56 AM
Latha
how how to script a girl spitting on face? how will you get the spit appear on dink face?
void main(void)
spit();
{
if spit_hit_face=1;
display ("spit.png")
else
say ("You have failed spitting on the face, try again?");
}
Hope it helps.
spit();
{
if spit_hit_face=1;
display ("spit.png")
else
say ("You have failed spitting on the face, try again?");
}
Hope it helps.
To get started writing in DinkC you can read this 3.1 version of the DinkC reference, at https://www.dinknetwork.com/file/dinkc_reference/ or this (4.0 I think) version of the DinkC reference in Windows Help File format at https://www.dinknetwork.com/file/dinkc_reference_windows_help_file/ . You can also learn a lot by studying the DinkC code of other dmods.
Another way for you to start would be to use this excellent multi-part video tutorial at http://www.dinknetwork.com/forum.cgi?MID=115633&Posts=34 .
Meanwhile, I have taken the below sample psuedo-code and made it a bit more DinkC compliant. Let's say that all the following is in a file named "spittle.c" .
Another way for you to start would be to use this excellent multi-part video tutorial at http://www.dinknetwork.com/forum.cgi?MID=115633&Posts=34 .
Meanwhile, I have taken the below sample psuedo-code and made it a bit more DinkC compliant. Let's say that all the following is in a file named "spittle.c" .
void main(void) { // To my knowledge, there is no DinkC spit() function, though // perhaps this was meant to refer to an internal spit() // function within this module, which I will call spittle.c . // Also, I don't think you can count on code being executed // in the main() procedure unless it is between the curly // braces, not just in front of the first curly brace after // the [void main(void)] declaration. // // I have removed the [spit();] code above. // Presumably this integer was declared in main.c as a global // variable, like: [make_global_int("&spit_hit_face", 0);] // and later set to 1 somewhere in another DinkC script when // it is time to show the spittle is in it's proper place. if (&spit_hit_face == 1) { // To my knowledge, there is no DinkC display() function. // To put an image on screen requires a process much like // the following: // a) You find and/or create the image, perhaps in this // case of just some spittle. // b) You convert the image type to .bmp, which works // with more versions of the dink engine than .png // files including the most popular and stable // freedink 1.08+ versions. // c) You create entries for this image in dink.ini for // your dmod, assigning it a sequence and frame number. // In this case, we will pretend that this sequence and // frame are 518 and 1 respectively. // d) Decide where on screen you want the image to appear. // In this case, it would be based on Dink's location // on the screen. Dink, is always runtime sprite #1. // In this case we assume that the spit should be // offset from Dink's location so that it ends up // on his face instead of at his feet. // display ("spit.png") int &dinkx = 0; int &dinky = 0; int &spit = 0; &dinkx = sp_x(1, -1); &dinky = sp_y(1, -1); &dinky -= 80; &spit = create_sprite(&dinkx, &dinky, 11, 518, 1); } else { // The say() function requires that you state which sprite // on screen says the words. In this case, we will have // sprite #1 (Dink) say it. There are other variants on // the say() function such as say_xy(), say_stop() and // say_stop_xy() that behave a little differently and take // other parameters. say("You have failed spitting on the face, try again?", 1); } }
Additionally, you can check fireball code (or any magic item) for details on how they work. As for spitted Dink, you'll have to make your own graphics, or use that water sprinkle sprite (rain magic) and calculate to put it on Dink's face. But that will get complicated really soon, and I don't know if DinkC can handle that.
how to create a sprite girl who comes and sit on dink and use him as toilet.
August 15th 2020, 05:47 AM
Priya
Nice Idea Latha. May 1st level will be Dink coming to a girls village and he should get spit from atleast 3 girls. he begs around the village.
also @evals you can connect Latha and me for real femdom LOL
also @evals you can connect Latha and me for real femdom LOL
This has to be the saddest sock-puppet I've seen in a good while.
this ducking thread has been going on for more than two years and we still didnt get any DUCKING FEMDOM DINK. WHAT THE DUCK
What does it take to get some spit action around here?
What does it take to get some spit action around here?
Just let me finish my "high-score based dmod" project then i should start working with the spit physics and girl graphics. Although I hate the concept of femdom, but im down for some rated R dmods, especially if it includes making graphics of voluptuous females.
So... anyone out there capable of erotic writing?!?!
So... anyone out there capable of erotic writing?!?!
Me, I'd be happy to write an erotic D-Mod.
also i cackled when I opened this thread.
also i cackled when I opened this thread.
More info on Discord. Look for Quantum_Clock
Me, I'd be happy to write an erotic D-Mod.
also i cackled when I opened this thread.
Cackled? Cuckold more likely.
also i cackled when I opened this thread.
Cackled? Cuckold more likely.
Gorgeous old me? Never. Good to see you schnapper how are you
if we can get a femdom dmod released but not a 2020 dmod jam Im gonna give up all hope for this website.
I don't know what is more surprising for me: that this thread survived for two years or the implication someone might actually make such a D-Mod.
Also, I'm convinced whoever made that sockpuppet is just trolling (was it you, Skurn?), not someone who genuinly wants something like this made.
Also, I'm convinced whoever made that sockpuppet is just trolling (was it you, Skurn?), not someone who genuinly wants something like this made.
I was really inspired by this thread. Now, I am making the graphics. Some people on Discord should have noticed that.
Don't take this as some kind of idea that will be ignored.
And no, I'm not the sock puppet maker.
Don't take this as some kind of idea that will be ignored.
And no, I'm not the sock puppet maker.
so
when is this coming out?
when is this coming out?
October 24th 2020, 07:09 AM
Kiran
I am expecting this module look interesting but what is really femdom means