World of DinkC
A scripting error distorts the world, leaving many people behind in chaos and disarray...
Dink finds himself in a dying world and without exactly knowing what's going on, he travels in a search for answers..
*Best D-Mod of 2003*
Dink finds himself in a dying world and without exactly knowing what's going on, he travels in a search for answers..
*Best D-Mod of 2003*
Released: | May 11th, 2003 |
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File Size: | 2.08 MB |
Downloads: | 976 |
Release Notes: | v1.1 |
Play: | Play this D-Mod right now in your web browser! (More Info) |
This excellent dmod is based on one of the most original concepts I've seen so far: an error in the DinkC engine messing up the world.
At the very start you see the engine running into the error and then you find the world not functioning quite as it should....
The story is linear and very clear: this is one of the rare dmods which you will not need to find a walkthrough for to finish it in its entirely.
You just can't enter the next area until you've finished the quests in the current area. Definitely makes gameplay logical as you won't need to go back and forth between areas because you've forgotten to do something...
Lots of little quests in each area and enough subtile (and not so subtile) hints to push you in the right direction.
All screens have been detailed nicely in line with the general theme.
Graphically I didn't notice anything new really, except for (predictably) the DinkC engine code running graphs.
The music was well suited to the theme and at times really made me smile over the connotations (playing Hotel California in the "resurrection" place must make anyone smile who knows the lyrics to Hotel California).
Gameplay: some of the fighting was pretty hard when other fights you'd just breeze through. Lots of quests and puzzles to solve.
I'd say this is more of a puzzlers dmod than a fighters dmod, which suited me fine.
Overall: excellent ! Keep up the good work and the original thinking.
At the very start you see the engine running into the error and then you find the world not functioning quite as it should....
The story is linear and very clear: this is one of the rare dmods which you will not need to find a walkthrough for to finish it in its entirely.
You just can't enter the next area until you've finished the quests in the current area. Definitely makes gameplay logical as you won't need to go back and forth between areas because you've forgotten to do something...
Lots of little quests in each area and enough subtile (and not so subtile) hints to push you in the right direction.
All screens have been detailed nicely in line with the general theme.
Graphically I didn't notice anything new really, except for (predictably) the DinkC engine code running graphs.
The music was well suited to the theme and at times really made me smile over the connotations (playing Hotel California in the "resurrection" place must make anyone smile who knows the lyrics to Hotel California).
Gameplay: some of the fighting was pretty hard when other fights you'd just breeze through. Lots of quests and puzzles to solve.
I'd say this is more of a puzzlers dmod than a fighters dmod, which suited me fine.
Overall: excellent ! Keep up the good work and the original thinking.
Topic | Posts | Poster | Last Post |
---|---|---|---|
world of dinkc games fails after dinkc puzze | 5 | gracyalien12 | June 30th 2015, 11:12 AM |
WOD Mushroom | 12 | Ace | January 14th 2011, 12:27 AM |
WOD Mushrooms 2 | 4 | starlynx57 | January 13th 2011, 07:55 PM |
help!!!!!!!! | 6 | Slawer | July 6th 2007, 02:12 PM |
help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! | 5 | Dreamwizard | June 5th 2007, 12:06 PM |
world of dink goblin codes | 3 | turtlebelle | May 30th 2007, 07:34 AM |
world of dinkc--near the end | 7 | lance | January 3rd 2007, 09:39 PM |
how do I get dink c!!! | 2 | silvergoldy | December 30th 2006, 06:44 PM |
The Goblin Code | 8 | Zero341 | July 16th 2006, 10:49 PM |
WOD: Two more bugs | 3 | dinkateur | May 17th 2006, 10:31 AM |
The boss was hard | 4 | Aardwolf | May 8th 2006, 09:37 AM |
Having problems with D-Mod Author? Look here! (bug workaround) | 1 | Simeon | July 6th 2005, 03:49 PM |
At the Castle .. WRU Bomb | 3 | Meso | June 7th 2005, 11:09 PM |
World of Dink | 2 | muksy2175 | August 26th 2004, 06:16 AM |
Loading dmod | 4 | tazrulz69 | March 29th 2004, 05:14 AM |
script problem? | 3 | jane | March 21st 2004, 05:17 AM |
Just a tiny error. | 5 | Dinkmega | August 9th 2003, 08:35 AM |
World of DinkC Walkthrough | 1 | Simeon | July 25th 2003, 10:42 AM |
lucky coin | 4 | poponkio | July 21st 2003, 04:05 AM |
I can not enter the castle (after the DinkC Amulet Puzzle) | 2 | KI | July 15th 2003, 02:53 AM |
Stuck in World of DinkC | 2 | Stark | June 29th 2003, 03:57 AM |
Fheran mine - WODC | 3 | desertgrl | June 26th 2003, 03:14 AM |
Wall of Thorns??? | 4 | Terri | June 21st 2003, 02:41 AM |
WOD- I got a prob man | 6 | AS | June 17th 2003, 09:19 AM |
Bug reports. | 15 | WC | June 17th 2003, 04:41 AM |