Beginning of Evil
'This DMod tells the story of the beginning of evil. It was meant to be an entry in the 'Evil Hero DMod contest' for 18 june 2003. I hope you like it!'
Released: | June 27th, 2003 |
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File Size: | 425.77 KB |
Downloads: | 249 |
Release Notes: | v1.1 |
Play: | Play this D-Mod right now in your web browser! (More Info) |
One of the Alternate Evil DMODs.
Started out fairly well, some humour, and Dink is being evil. He kills his mother, and then is an idiot and falls for Charon being an angel. Goes and kills some more people and is sent on a quest by the High Priest of some dark sect to retrieve (yep, you guessed it) some powerful artefacts.
Graphics: A few from other DMODs, nothing exciting here.
Sound: A couple new sounds, some from other DMODs
Map: Pretty Basic all round, not much details
Music: Suited the piece and although simplistic, didn’t bug me
Gameplay: This got boring very quickly. Lots of repetition and fighting pillbugs and priests (didn’t even have the priest attack graphics that Paul Pliska has made and other authors have used). I got bored killing priests and trying to hit all the stone heads (I am afraid I’ve played too many DMODs with the objective being hit objects 1 to n to unlock next bit of the game).
Bugs: There a few of these. If you hit the Holy Water source fountain before you’re supposed to the screen locks up with no release. Then when you are supposed to the knight how appears is trapped in the fountain and can be killed without any damage to Dink. The knight already there didn’t do anything… weird. Something also happened to a mini-boss in the dungeon with the falling pillbugs. He seemed to freeze and I could do nothing more… had to force quit the game
I couldn’t be bothered finishing this DMOD due to the frustrating bugs and repetition. I feel this DMOD could be a lot better if certain areas were addressed such as Dink having to die while battling the Druid priests (I’d have the priests torment Dink about killing him, and it being of no use to resist), the warping between rock rooms needed a comment from Dink about the puzzling nature of the warps and could be further enhanced with a transition of some sort, even if it is only to black, and while I liked the falling pillbug idea (it reminded me of the lava falling in Lyna’s Story) the bug with the mini boss (once again a priest) was the straw that broke the “I’m not playing this DMOD again” back.
6.5 out 10
Started out fairly well, some humour, and Dink is being evil. He kills his mother, and then is an idiot and falls for Charon being an angel. Goes and kills some more people and is sent on a quest by the High Priest of some dark sect to retrieve (yep, you guessed it) some powerful artefacts.
Graphics: A few from other DMODs, nothing exciting here.
Sound: A couple new sounds, some from other DMODs
Map: Pretty Basic all round, not much details
Music: Suited the piece and although simplistic, didn’t bug me
Gameplay: This got boring very quickly. Lots of repetition and fighting pillbugs and priests (didn’t even have the priest attack graphics that Paul Pliska has made and other authors have used). I got bored killing priests and trying to hit all the stone heads (I am afraid I’ve played too many DMODs with the objective being hit objects 1 to n to unlock next bit of the game).
Bugs: There a few of these. If you hit the Holy Water source fountain before you’re supposed to the screen locks up with no release. Then when you are supposed to the knight how appears is trapped in the fountain and can be killed without any damage to Dink. The knight already there didn’t do anything… weird. Something also happened to a mini-boss in the dungeon with the falling pillbugs. He seemed to freeze and I could do nothing more… had to force quit the game
I couldn’t be bothered finishing this DMOD due to the frustrating bugs and repetition. I feel this DMOD could be a lot better if certain areas were addressed such as Dink having to die while battling the Druid priests (I’d have the priests torment Dink about killing him, and it being of no use to resist), the warping between rock rooms needed a comment from Dink about the puzzling nature of the warps and could be further enhanced with a transition of some sort, even if it is only to black, and while I liked the falling pillbug idea (it reminded me of the lava falling in Lyna’s Story) the bug with the mini boss (once again a priest) was the straw that broke the “I’m not playing this DMOD again” back.
6.5 out 10
Topic | Posts | Poster | Last Post |
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Begining of Evil--- huh? | 32 | lance | May 8th 2007, 01:35 AM |
The End of The Beginning of Evil | 2 | lance | April 19th 2007, 01:15 AM |
can't kill first boss | 10 | nenaja | April 18th 2007, 02:31 AM |
Patch | 32 | lance | April 17th 2007, 09:25 AM |
Initial Impressions... | 12 | redink1 | April 17th 2007, 07:58 AM |
Well it has been five days since I asked | 3 | Bluerose | July 17th 2003, 10:20 AM |
Need help again | 1 | Bluerose | July 12th 2003, 09:14 PM |
Can't get it to load | 3 | Bluerose | July 8th 2003, 02:37 PM |