redink1's Profile
Why, hello there. Take off your shoes and stay awhile.
I'm Dan Walma, and I'm the guy behind The Dink Network. If anything on the site works, breaks, or looks at you funny, I assure you that it is all my fault.
I'm Dan Walma, and I'm the guy behind The Dink Network. If anything on the site works, breaks, or looks at you funny, I assure you that it is all my fault.
dwalma@gmail.com
http://www.redrecondite.com
Private Message
I looked into the midi slowness problem, and it appears to be a problem with the Windows 2000/XP implementation of mciSendCommand and mciSendString.
Using DirectX's DirectMusic framework would boost the requirements of Dink to DirectX 8, and would require fairly extensive changes to the midi playback functions.
There is another option related to a 'MIDIPlyr' example in MSDN, but the only reference to it I found said it was extremely difficult to implement.
Using DirectX's DirectMusic framework would boost the requirements of Dink to DirectX 8, and would require fairly extensive changes to the midi playback functions.
There is another option related to a 'MIDIPlyr' example in MSDN, but the only reference to it I found said it was extremely difficult to implement.


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