The Dink Network

I, Kara Gu

Description
Action-orientated. Kara is a child initiate of the Elemental Order of the Gu, a group dedicated to watching over the elemental powers. On her coming of age ceremony she is destined to become a full initiate, and the decisions she makes during her trials will determine the course of her life.
Released:July 4th, 2012
File Size:4.89 MB
Release Notes:Fixed a couple of typos.
Made sure a line of text would display correctly when trying to exit the Shrine of Fire and Water.
Download Now
February 10th, 2007
v1.00
Score : 8.0 good
spike.gif
scratcher
Bard
cigarette bonca 
This dmod is definitely a refreshing change from the usual. It's highly action-oriented, and the gameplay is somewhat different than normal. You don't have weapons, only magic, magic resistances play a major role in the game, and boss fights require you to use different techniques to win.

Those fights are both the dmod's greatest strength and biggest weakness. While they're definitely fun, they seem to take ages simply because most of the bosses have a crapload of HP. The areas in between the fights, levels if you will, were also very easy in comparison since some of the bosses are extremely hard on the default difficulty level, normal. There is also an easy difficulty level, but I didn't like it since it didn't seem to do anything besides giving the heroine extra defence, making avoiding some of the early bosses needless because they couldn't damage her anyway.

The music, new graphics, and map were all done quite well. It was fun looking and reading papers scattered around, and there were many little sequences that took place, like riding a raft to get over a stream, beams of destruction coming from the sky, that sort of thing. The story wasn't anything spectacular, but better than the average dmod, anyhow.

There were 4 different endings, depending on what paths you decided to use. I'm not into that sort of thing (I'd just scrap the different areas together to make a longer dmod), but for those players that appreciate replayability and alternative scenarios a lot, it's a nice feature.
TopicPostsPosterLast Post
Shrine/Castle10RossVanDerHJuly 5th 2012, 08:38 PM
How to get past the fire and water things stage?5RossVanDerHJanuary 25th 2012, 03:00 AM
stuck in first trail1reilly615June 10th 2010, 01:19 PM
Why does Freedink crash here?12ArgetvaJanuary 20th 2010, 03:04 PM
Dungeon1VojNovember 14th 2009, 12:44 AM
stuck in castle?????5arossowJanuary 11th 2009, 10:35 AM
shards?2arossowJanuary 10th 2009, 10:23 AM
stuck again1lanceMarch 10th 2008, 12:24 AM
top of guard tower4lanceMarch 7th 2008, 07:20 AM
back in the village, and shards?10lanceMarch 5th 2008, 06:13 PM
dragon & other critters17lanceFebruary 27th 2008, 12:49 PM
Boss Crash3pillbugFebruary 25th 2008, 08:03 AM
final boss lady3lanceFebruary 24th 2008, 10:10 PM
stuck at the beginning/ plus shards?4lanceFebruary 23rd 2008, 10:38 PM
What To Do During First Trial In Cave?6frankieFebruary 18th 2008, 12:15 AM
Name of midi3dinkmegaOctober 2nd 2007, 02:31 PM
Crash3WeisirSeptember 16th 2007, 06:09 AM
stuck in second trial 3martineJuly 8th 2007, 08:26 AM
where's the walkthru2leeMarch 27th 2007, 07:30 AM
lost in maze of fire and water 5nenajaMarch 24th 2007, 05:32 AM
Stuck in the beginning, watershard?5Mr. WriglesMarch 14th 2007, 08:52 AM
A few comments21DucklordFebruary 21st 2007, 01:44 PM
I Kara Gu--stuck in dink CORE29lanceFebruary 19th 2007, 12:40 PM