Dinky Dimensions 1: FIAT
Description
Dink Smallwood embarks on a journey against an evil foe who controls the very elements of nature. This D-Mod marks the beginning of the Dinky Dimensions trilogy.
Includes a LOT of secret areas. Numerous secret games/items/islands/etc.
*Best download of december 2001*
*Best D-Mod of 2001*
Includes a LOT of secret areas. Numerous secret games/items/islands/etc.
*Best download of december 2001*
*Best D-Mod of 2001*
| Released: | February 26th, 2006 |
|---|---|
| File Size: | 12.21 MB |
| Release Notes: | v0.99j |
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Most of the bugs to this game fell into 2 categories:
1. Loading the wrong graphics for an elemental attack or an elemental knight.
2. Killing the game when I switched weapons or such.
These happened altogether too much, but frequent saving makes the game playable.
Style: 10
FIAT has lots of nice looking graphics, fantastic midis (two or three were annoying, but the rest were well above average), and cool sounds. It also has a fairly well-decorated map, many random scripted objects, and a bunch of amusing conversations. This game has a pleasing style.
Gameplay: 9
The fighting was pretty much the usual. The sneedfee's sword introduced some cute tactics, and the bosses were fun, but other than that it was pretty repetitive. The puzzles and the like were mostly excellent, although there was at least one place where you had to run from person to person. On the whole though, I never really got bored.
Story: 10
A lot of effort seems to have gone into providing a proper context for Dink's quest, and the story here fits quite well with EoT.
Overall: 9.6 (-.1 for bugs)
Pretty much a must-download, but I would play some other Dmods first. This game definitely placed style over substance, and you will have a hard appreciating the visuals unless you've seen what's out there.
1. Loading the wrong graphics for an elemental attack or an elemental knight.
2. Killing the game when I switched weapons or such.
These happened altogether too much, but frequent saving makes the game playable.
Style: 10
FIAT has lots of nice looking graphics, fantastic midis (two or three were annoying, but the rest were well above average), and cool sounds. It also has a fairly well-decorated map, many random scripted objects, and a bunch of amusing conversations. This game has a pleasing style.
Gameplay: 9
The fighting was pretty much the usual. The sneedfee's sword introduced some cute tactics, and the bosses were fun, but other than that it was pretty repetitive. The puzzles and the like were mostly excellent, although there was at least one place where you had to run from person to person. On the whole though, I never really got bored.
Story: 10
A lot of effort seems to have gone into providing a proper context for Dink's quest, and the story here fits quite well with EoT.
Overall: 9.6 (-.1 for bugs)
Pretty much a must-download, but I would play some other Dmods first. This game definitely placed style over substance, and you will have a hard appreciating the visuals unless you've seen what's out there.
| Topic | Posts | Poster | Last Post |
|---|---|---|---|
| a bug? | 1 | KungLeo | September 2nd 2010, 04:05 AM |
| duck | 5 | KungLeo | August 14th 2010, 07:23 PM |
| beer | 3 | anabil1 | August 11th 2010, 09:05 AM |
| I can't find my nuts!! | 26 | EvilEarl | March 20th 2010, 11:24 AM |
| Buttbash!? | 6 | Skorn Unmade | March 6th 2010, 08:32 PM |
| Buttbash!? | 1 | Skorn | March 6th 2010, 03:28 PM |
| stuck on rai maybe buggy | 7 | panterus | February 22nd 2010, 03:35 PM |
| Stuck on animal fat bit | 2 | AndrewsSoul | January 15th 2010, 06:15 PM |
| help | 3 | koukla1226 | December 20th 2009, 01:55 AM |
| HOW THE HELL DO YOU GET ****ING LEAD?!?!???? | 6 | zackgamer100 | November 21st 2009, 05:52 PM |
| Fiat Tower Key Won't Work | 3 | whimsie3 | November 15th 2009, 08:35 PM |
| after killing fiat game stops | 2 | kpetermn | November 7th 2009, 02:19 PM |
| gladiator | 2 | aopps | November 2nd 2009, 06:30 PM |
| is the Rife skeloton killable? | 4 | merder | September 10th 2009, 06:22 AM |
| Secret area Medid | 9 | jivan | September 9th 2009, 08:59 AM |
| sticks in house | 2 | Godley | July 20th 2009, 08:30 PM |
| need more gold on first island | 2 | fastlycan | July 15th 2009, 01:53 PM |
| fiat | 1 | snagor | May 4th 2009, 02:39 PM |
| Odvi Houses | 2 | highrise | April 14th 2009, 10:34 PM |
| odvi | 1 | snagor | March 27th 2009, 10:54 PM |
| Can't Exit Air Maze (After Air Knight is Defeated) | 2 | Newbuu2 | March 21st 2009, 01:14 PM |
| Dinky Dimensions 1: FIAT Duck Whistle | 1 | Yuko6754 | March 10th 2009, 09:40 PM |
| Sticks??? | 2 | Karnax | February 2nd 2009, 02:13 PM |
| Underground Maze w/Earth Knight | 6 | Hylander | November 14th 2008, 10:47 AM |
| clean bottles | 3 | sohini | October 9th 2008, 08:05 PM |











