Dink Smallwood
Description
A humorous zelda-like isometric RPG. Help Dink kill ducks and save the world. One of the unique features of Dink is its abilities to run Dink Modules (D-Mods) for unlimited adventures. DinkEdit is included with the game so you can make your own.
Play Dink on Linux and Mac with FreeDink.
Play Dink on Linux and Mac with FreeDink.
Let's Play (DSPT)
Well, I'm guessing this hasn't been reviewed for a while, and it's not like there isn't enough reviews already, but since I did a video review, I'm just adding 'a text version' of it here.... yeah.
Foreword
This is the game that started it all... it's one of the greatest classics ever in my opinion and it still remains on the list of my favourite classic games, and there's no doubt it always will.
Dink Smallwood is often described as a 'Zelda-like' game. Although I've actually seen some people argue against this, Dink Smallwood reminds me of 3 games. They are - Zelda, Monkey Island, and Diablo.
Story
The story of Dink Smallwood is definitely awesome, and it kept me interested throughout the entire game. It involves a range of different tasks you perform throughout Dink's adventure, which really only kicks-off once Dink's house burns and he gets invited to stay with his Aunt in Terris. Before that point, the quests can be seen as quite lame, as they mainly consist of feeding animals, finding an animal and collecting some food. But I definitely prefer these easy quests that don't feel real adventurous to let the player figure out the game, rather than a boring tutorial like I've seen in some games. Throughout Dink's adventure you'll meet teachers of magic, find shops to upgrade your weapons, behead some ducks, and talk to a lot of people.
One of the best things about Dink Smallwood is the humour included in the game, and it truly helps to liven up the game and make it more entertaining to play.
Graphics
Dink's graphics aren't shiny-extremely-realistic masterpieces, but they are definitely well done, and they work. In comparison to other RPG's, they could have been better but it's not really a problem at all. As long as they don't look like crap, then they are ok in my opinion. Personally, I like the saying - "Better graphics doesn't necessarily mean a better game".
In terms of animation, there's a range of graphics - some are simple, and some are eye-catching. The mapping of the game is also well designed, however there is the occasional annoyance of getting bounced back and forth between screens because of an object placed in the way.
Gameplay in terms of control
Dink is controlled using the keyboard, or a computer game controller - they both work well. The controls can not be altered to your own liking, but that doesn't even matter because the defaults are really easy to use, which is a good thing. I've played games that have controls that are so complicated and weird that you can't figure out the simplest things.
Game sounds and music
Well what can I say?
The sound is one of my favourite aspects of Dink Smallwood. Dink Smallwood only uses midi files for it's game music and these work extremely well in the game to set the mood for the various scenes and situations, and the normal game sounds share the same quality.
They are simply awesome
Overall
Dink Smallwood is a great game and it will always have a place amongst my favourite classics. The adventure and humour fit together well and make a good pair and the editing capabilities that have spawned several user-created worlds is truly a spectacular feature.
Score: 9.7
Foreword
This is the game that started it all... it's one of the greatest classics ever in my opinion and it still remains on the list of my favourite classic games, and there's no doubt it always will.
Dink Smallwood is often described as a 'Zelda-like' game. Although I've actually seen some people argue against this, Dink Smallwood reminds me of 3 games. They are - Zelda, Monkey Island, and Diablo.
Story
The story of Dink Smallwood is definitely awesome, and it kept me interested throughout the entire game. It involves a range of different tasks you perform throughout Dink's adventure, which really only kicks-off once Dink's house burns and he gets invited to stay with his Aunt in Terris. Before that point, the quests can be seen as quite lame, as they mainly consist of feeding animals, finding an animal and collecting some food. But I definitely prefer these easy quests that don't feel real adventurous to let the player figure out the game, rather than a boring tutorial like I've seen in some games. Throughout Dink's adventure you'll meet teachers of magic, find shops to upgrade your weapons, behead some ducks, and talk to a lot of people.
One of the best things about Dink Smallwood is the humour included in the game, and it truly helps to liven up the game and make it more entertaining to play.
Graphics
Dink's graphics aren't shiny-extremely-realistic masterpieces, but they are definitely well done, and they work. In comparison to other RPG's, they could have been better but it's not really a problem at all. As long as they don't look like crap, then they are ok in my opinion. Personally, I like the saying - "Better graphics doesn't necessarily mean a better game".
In terms of animation, there's a range of graphics - some are simple, and some are eye-catching. The mapping of the game is also well designed, however there is the occasional annoyance of getting bounced back and forth between screens because of an object placed in the way.
Gameplay in terms of control
Dink is controlled using the keyboard, or a computer game controller - they both work well. The controls can not be altered to your own liking, but that doesn't even matter because the defaults are really easy to use, which is a good thing. I've played games that have controls that are so complicated and weird that you can't figure out the simplest things.
Game sounds and music
Well what can I say?
The sound is one of my favourite aspects of Dink Smallwood. Dink Smallwood only uses midi files for it's game music and these work extremely well in the game to set the mood for the various scenes and situations, and the normal game sounds share the same quality.
They are simply awesome
Overall
Dink Smallwood is a great game and it will always have a place amongst my favourite classics. The adventure and humour fit together well and make a good pair and the editing capabilities that have spawned several user-created worlds is truly a spectacular feature.
Score: 9.7
Topic | Posts | Poster | Last Post |
---|---|---|---|
Seth is a skinny legend for making this game | 1 | spinnerweb | September 25th 2023, 01:09 AM |
Bug | 12 | Godley | August 28th 2022, 01:40 AM |
Dink Smallwood v1.08 Aural+ | 113 | redink1 | October 17th 2017, 03:01 AM |
Rock which leads to a treasure | 6 | Godley | May 21st 2015, 02:40 PM |
Weird Windows 7 movement problem - can't play at all | 10 | cocomonkey | September 26th 2013, 01:19 AM |
Little Island | 17 | snowstare | January 24th 2013, 02:53 PM |
help me, please | 9 | theprophet | October 7th 2012, 07:04 PM |
goblin guard | 15 | Delong | July 1st 2012, 04:55 PM |
Help! I am stuck in the Edge of the World! | 3 | Delong | December 23rd 2011, 07:28 AM |
Hilfe | 2 | Das Deutsch | October 25th 2011, 10:44 AM |
Who's charlie and how do you get to the snowy place inthe map? | 8 | Duck hater | August 6th 2011, 08:37 AM |
OMG IM STUCK! | 8 | muffins124 | June 29th 2011, 10:41 PM |
Pausing help? | 3 | muffins124 | June 26th 2011, 02:10 PM |
I'm stuck! | 2 | Ascoggins | June 21st 2011, 06:56 PM |
WHERES THAT???+wtf? | 5 | tibia | June 3rd 2011, 02:13 AM |
Bow Lore | 2 | SkyHighJedi | April 26th 2011, 12:30 PM |
Please Help! | 15 | SkyHighJedi | April 25th 2011, 05:54 AM |
Getting to Windemere | 3 | SkyHighJedi | April 25th 2011, 04:39 AM |
Walking over mountains? It's possible! | 11 | Bundy | February 20th 2011, 02:36 PM |
Need some help. I'm stuck already! | 3 | Bundy | December 28th 2010, 02:28 PM |
stuck early in v1.08 (terris area) | 7 | ashmc2 | September 3rd 2010, 12:22 AM |
clawsword | 25 | KungLeo | July 3rd 2010, 01:08 AM |
The money to buy herb boots | 11 | dinkier | July 2nd 2010, 03:10 PM |
Getting started on Dink | 8 | Binkie | May 21st 2010, 08:15 AM |
Music doesn't loop. | 13 | predcon | April 23rd 2010, 12:56 PM |