Seth's Profile
I like makin' games. How couldn't you?
Yeah, I can definitely understand the restrictions on flathub, GOKUSSJ6 is right.
For example, with the recent Dink AI dink patches I'd say they were like 70% good but the last 30% I've had to test, fix, test, fix, test to get them into shape. That last 30% is the most important percent.
I don't mind the work over the last week ( https://github.com/SethRobinson/RTDink/commits/master ) but on the other hand, if I was busy I just couldn't have done it.
The Dink repo would be broken if I had accepted these patches without checking and fixing. The MIDI patch submitted yesterday did not actually fix the problem as it wasn't tested, if I had just accepted it as is, it would have not worked.
So it's weird, the low quality AI patches are the reason DinkHD has better linux support now, but only because I fixed them, so overall it's good?
About GOG linux updates and a new store - nah, I think getting on flathub should be the goal, no rush. I only want to apply small, safe, non-breaking patches for a bit while we let things percolate and see if the stuff we did is ok.
For example, with the recent Dink AI dink patches I'd say they were like 70% good but the last 30% I've had to test, fix, test, fix, test to get them into shape. That last 30% is the most important percent.
I don't mind the work over the last week ( https://github.com/SethRobinson/RTDink/commits/master ) but on the other hand, if I was busy I just couldn't have done it.
The Dink repo would be broken if I had accepted these patches without checking and fixing. The MIDI patch submitted yesterday did not actually fix the problem as it wasn't tested, if I had just accepted it as is, it would have not worked.
So it's weird, the low quality AI patches are the reason DinkHD has better linux support now, but only because I fixed them, so overall it's good?
About GOG linux updates and a new store - nah, I think getting on flathub should be the goal, no rush. I only want to apply small, safe, non-breaking patches for a bit while we let things percolate and see if the stuff we did is ok.
Seth has released 10 files
| Title | Category | Avg | Updated |
|---|---|---|---|
| Dink Smallwood HD | Official | 8.6 | March 5th, 2025 |
| Dink Smallwood Original 3ds Max Models | Development, Official | 9.5 | August 26th, 2023 |
| Mystery Island | D-Mod, Quest, Official | 8.1 | January 2nd, 2010 |
| Dink Smallwood CD Audio | Official | 8.2 | August 7th, 2006 |
| Dink Smallwood 1.08 Source Code | Development, Source, Official, Dink.exe | 9.9 | March 10th, 2006 |
| Dink Smallwood | Official | 9.5 | March 10th, 2006 |
| Search for Milli Vanilli (The) | D-Mod, Romp | 5.5 | February 26th, 2006 |
| Mystery Island BMP Graphics | Development, Graphics, Official | 9.4 | January 1st, 1990 |
| Dink Smallwood BMP Graphics | Development, Graphics, Official | 9.1 | January 1st, 1990 |
| Making of Mystery Island (The) | Development, Tutorial, Official | 5.9 | January 1st, 1990 |

8.6
9.5
5.5




