metatarasal's Profile
Something about me...
Well, I was born June 2 1987 which makes me 22 years old at the time of this writing. I first started playing Dink around 2002 and joined the forums in may 2005. Since December 2008 I've been doing the polls here on the Dinknetwork, so if you think a poll is stupid, funny or plain pointless it's probably my fault.
I also released some DMODs here. The first two called Dink learns music and Quest for the gems aren't really that great, but I also released The scourger, a DMOD that I still consider to be my opus magnum.
Progress on new DMODs is going very very slowly though. I still have a DMOD in production called "Terminal Tranquility 1, Paninga". But as mentioned before progress is really slow, so don't count on it being released any time soon.
I've made a development file called "An introduction to DMOD making" which seems to be very popular, be sure to check it out if you're interested in making DMODs yourself!
If you wish to contact me you can do so by posting a private message on the forum, or by emailing to: metatarasal (at) hotmail (dot) com
If you want to read more about me, check out the interview I gave for Dinkerview.
Well, I was born June 2 1987 which makes me 22 years old at the time of this writing. I first started playing Dink around 2002 and joined the forums in may 2005. Since December 2008 I've been doing the polls here on the Dinknetwork, so if you think a poll is stupid, funny or plain pointless it's probably my fault.
I also released some DMODs here. The first two called Dink learns music and Quest for the gems aren't really that great, but I also released The scourger, a DMOD that I still consider to be my opus magnum.
Progress on new DMODs is going very very slowly though. I still have a DMOD in production called "Terminal Tranquility 1, Paninga". But as mentioned before progress is really slow, so don't count on it being released any time soon.
I've made a development file called "An introduction to DMOD making" which seems to be very popular, be sure to check it out if you're interested in making DMODs yourself!
If you wish to contact me you can do so by posting a private message on the forum, or by emailing to: metatarasal (at) hotmail (dot) com
If you want to read more about me, check out the interview I gave for Dinkerview.
Actually a lot of programmers do that. But if you have a lot of graphics you have to replace some old ones since there's a limit of 1000 sequence numbers.
Most of the time I use sequence numbers that are still empty, examples are 197-199 and 34-39, these numbers can be found by looking which numbers can not be found. So starting with sequences higher than 850 is just a way to be sure that your new sprites don't interfere with other sprites.
Be aware not to place your sequences within the 10 places reserved for one enemy. So that means that when you see that the spikes reserve 841 and 843 you shouldn't use sequences between 840-849, since Dink sees these sequences as enemy sprites.
If you're replacing existing sprites, make sure that you remove the old ones first.
Most of the time I use sequence numbers that are still empty, examples are 197-199 and 34-39, these numbers can be found by looking which numbers can not be found. So starting with sequences higher than 850 is just a way to be sure that your new sprites don't interfere with other sprites.
Be aware not to place your sequences within the 10 places reserved for one enemy. So that means that when you see that the spikes reserve 841 and 843 you shouldn't use sequences between 840-849, since Dink sees these sequences as enemy sprites.
If you're replacing existing sprites, make sure that you remove the old ones first.
metatarasal has released 5 files
| Title | Category | Avg | Updated |
|---|---|---|---|
| Quel | D-Mod, Romp | 8.2 | August 2nd, 2012 |
| Scourger (The) | D-Mod, Epic | 9.3 | April 1st, 2010 |
| An Introduction to DMOD Making | Development, Tutorial | 9.6 | December 8th, 2009 |
| Dink Learns Music | D-Mod, Romp | 7.1 | June 26th, 2005 |
| Quest for the Gems | D-Mod, Romp | 8.0 | May 3rd, 2005 |

8.2
9.3
6.0
2.0
4.0




