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2003-01-04 10:08:18
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Ok, Im still making the script, but im just finished adjusting it, so that the script size will be a LOT smaller

NEW SCRIPT:

//Here it goes 04 01 2002 0206 dd mm yyyy tttt

Void main(void)

{

int &creasu;

int &waste;

//first lets check out the current sprite brain

if (&eselect = 131)

{

//PILLBUG

&lselect * 100;

&creasu = &lselect;

&creasu += 1;

&lselect / 100;

&lselect * 3;

sp_hitpoints(&current_sprite, &lselect);

&lselect / 3;

say_stop("YOUR TURN", 1);

goto begin;

}

if (&eselect = 531)

{

//BONCA

&lselect * 100;

&creasu = &lselect;

&creasu += 2;

&lselect / 100;

&lselect * 3;

sp_hitpoints(&current_sprite, &lselect);

&lselect / 3;

say_stop("YOUR TURN", 1);

goto begin;

}

if (&eselect = 641)

{

//SLAYER

&lselect * 100;

&creasu = &lselect;

&creasu += 3;

&lselect / 100;

&lselect * 3;

sp_hitpoints(&current_sprite, &lselect);

&lselect / 3;

say_stop("YOUR TURN", 1);

goto begin;

}

//Some simple monster id data

begin:

freeze(&current_sprite);

sp_target(&current_sprite, 1);

sp_speed(&current_sprite, 4);

sp_timing(&current_sprite, 0);

int &bws;

int &checker;

int &bob;

&bws = &eselect;

&bws - 1;

sp_base_walk(&current_sprite, &bws);

//End of simple data

//The battle menu

fightstart:

choice_start();

"Attack with current item"

"Attack with magic"

"Use healing potion"

choice_end();

if (&result = 1)

{

//DINK ATTACKS

//Which weapon is used

&checker = compare_weapon("item-b1");

if (&checker = 1)

{

//DINK ATTACKS

sp_seq(1, 106);

sp_frame(1, 1);

wait(250);

sp_frame(1, 2);

wait(250);

sp_frame(1, 3);

wait(250);

sp_frame(1, 4);

wait(250);

sp_frame(1, 5);

wait(250);

sp_frame(1, 6);

wait(250);

&bob = create_sprite(155, 205, 0, 25, 6);

sp_seq(1, 16);

sp_speed(&bob, 5);

sp_timing(&bob, 0);

move_stop(&bob, 6, 510, 1);

sp_nodraw(&bob, 1);

sp_kill(&bob, 100);

hurt(&current_sprite, &strength);

say_stop("YOUR TURN", &current_sprite);

goto fightstart;

}

if (&checker = 0)

{

//DINK ATTACKS

move_stop(1, 6, 510, 1);

sp_seq(1, 106);

sp_frame(1, 1);

wait(250);

sp_frame(1, 2);

wait(250);

sp_frame(1, 3);

wait(250);

sp_frame(1, 4);

wait(250);

sp_frame(1, 5);

wait(250);

sp_frame(1, 6);

wait(250);

move_stop(1, 4, 150, 1);

sp_dir(1, 6);

sp_seq(1, 16);

hurt(&current_sprite, &strength);

say_stop("YOUR TURN", &current_sprite);

goto fightstart;

}

}

if (&result = 2)

{

&creasu = 201;

sp_hitpoints(&current_sprite, 7);

say_stop("YOUR TURN", 1);

goto begin;

}

if (&result = 3)

{

&creasu = 301;

sp_hitpoints(&current_sprite, 10);

say_stop("YOUR TURN", 1);

goto begin;

}

if (&result = 4)

{

&creasu = 401;

sp_hitpoints(&current_sprite, 13);

say_stop("YOUR TURN",1 );

goto begin;

}

void die(void)

{

}

Theprophet has released 7 files

TitleCategoryAvgUpdated
Agathain Sea TradersD-Mod, RompTolerable 4.1November 18th, 2003
Dink Nukem - Darkland F**d Up!D-Mod, RompTolerable 3.2October 24th, 2003
Guided ProjectileDevelopmentFair 6.0April 19th, 2003
BattlesysDevelopmentFair 6.4February 27th, 2003
Save ScrollDevelopmentFair 5.1December 30th, 2002
Three New HeroesD-Mod, DemoGood 8.1July 1st, 2002
Gorack, Umtar, and Shreik: The First BattleD-Mod, RompHorrible 2.3March 28th, 2002

Theprophet has written 15 reviews

TitleFileTypeScoreDate
So DryNormalGood 7.0March 6th, 2003
Graphics: Stone of BalanceFeaturedExceptional 9.4December 26th, 2002
Well Pilgrim's QuestFeaturedExceptional 9.4December 26th, 2002
Well DinkGrenadeNormalHorrible 1.5August 13th, 2002
This Dmod is Excellent Creeping Sands (The)FeaturedGood 8.5July 7th, 2002
These Graphics Are Excellent Between the ShadowsFeaturedExceptional 9.5June 30th, 2002
This is a Great File Alternative HeroesNormalGood 8.9June 25th, 2002
I Liked This Demo ... His Ancestor 1239NormalFair 5.5June 23rd, 2002
This Dmod is Very Cool 9 Gems of Life (The)NormalGood 7.9June 23rd, 2002
This Game is Fantastic Alliance CommandNormalGood 8.5June 23rd, 2002
This Enemy is Very Good Eyeball JuniorNormalExceptional 9.7June 19th, 2002
This Pack Will Help People To Make There Own Bmps Dink Smallwood BMP GraphicsNormalGood 8.9June 7th, 2002
I Use This One Every Time I Want To Make a Good Script CEditNormalExceptional 9.8April 14th, 2002
I Found Dmod To Be O DinkCraftNormalGood 7.9April 7th, 2002
Well DinkabloNormalTolerable 4.3April 1st, 2002