Dinkdude95's Profile
A good game takes time. Lots of time. So if this is going to be good, I'll spend a lot of time on each and every aspect of the game. Doing it really isn't that hard though. You'd have to have a sponge for a brain to stuff it up. All you have to do is make a script and do:
int &randy = random(2, 1);
if (&result == 1
{
int &bonca = create_sprite(x, y, brain, seq, frame);
sp_base_walk(&bonca, seq);
sp_speed(&bonca, #);
sp_script(&bonca, "script");
}
if (&result == 2)
{
}
Then attach it to each screen you want a bonca to possibly appear on.
Would it actually work if you put nothing in a if statement? Or would the whole game just crash?
int &randy = random(2, 1);
if (&result == 1
{
int &bonca = create_sprite(x, y, brain, seq, frame);
sp_base_walk(&bonca, seq);
sp_speed(&bonca, #);
sp_script(&bonca, "script");
}
if (&result == 2)
{
}
Then attach it to each screen you want a bonca to possibly appear on.
Would it actually work if you put nothing in a if statement? Or would the whole game just crash?
Dinkdude95 has released 7 files
| Title | Category | Avg | Updated |
|---|---|---|---|
| Potion Bag System | Development | N/A | September 23rd, 2015 |
| Trials of a Boy - Enter The Iceland | D-Mod, Quest | 9.0 | January 4th, 2012 |
| Snow to Grass Tiles | Development, Graphics | 6.5 | August 7th, 2011 |
| Hardened Manly Fingernails MIDI Album | Development, Music | 9.2 | January 13th, 2011 |
| Where's Likko? | D-Mod, Romp | 8.5 | May 29th, 2010 |
| Higgledy Piggledy | D-Mod, Romp | 5.6 | April 3rd, 2010 |
| One Screen D-Mod Compilation | D-Mod, Miscellaneous | 9.5 | October 18th, 2007 |
Dinkdude95 has written 33 reviews
Dinkdude95 has taken 4 screenshots
| Screenshot | File | Date |
|---|---|---|
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Snow to Grass Tiles | January 5th, 2012 |
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Snow to Grass Tiles | January 5th, 2012 |
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Angel Graphics | May 6th, 2007 |
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Angel Graphics | May 6th, 2007 |

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