Carrie2004's Profile
I am the creator of 'Elves of Rathor, Cursed , Terrania'
and a few other short-romp dmods.
and a few other short-romp dmods.
I need help with a script.After Dink pays this guy, the guy
is supposed to walk off the screen but it just freezes up.
After he walks off, it should also force vision to '0'.
And then DInk should unfreeze.(I have a vision sctipt on the base
of the screen as well)
Here is my script...
void main( void )
{
void hit( void )
{
say("`3Oww, bug off jerk!", ¤t_sprite);
}
void talk( void )
{
freeze(1);
choice_start();
set_y 240
set_title_color 9
title_start();
"A tall man with brown hair and a sly grin stands here"
title_end();
"Pay the toll"
"Argue"
"Leave"
choice_end();
if (&result == 1)
{
if (&gold < 100)
{
wait(500);
say_stop("`3You don't have enough gold!", ¤t_sprite);
unfreeze(1);
return;
}
if (&gold > 99)
{
wait(500);
say_stop("`3Thanks. See ya.", ¤t_sprite);
&gold -= 100;
move_stop(¤t_sprite, 4, -50, 1);
&story = 4;
unfreeze(1);
force_vision(0);
kill_this_task();
return;
}
}
if (&result == 2)
{
wait(500);
say_stop("How come I have to pay?",1);
wait(500);
say_stop("`3Just doing my job, kid.", ¤t_sprite);
wait(500);
say_stop("Well, 100 gold is a little high!", 1);
wait(500);
say_stop("`3Then leave!", ¤t_sprite);
wait(500);
say_stop("Jerk!", 1);
unfreeze(1);
return;
}
}
}
is supposed to walk off the screen but it just freezes up.
After he walks off, it should also force vision to '0'.
And then DInk should unfreeze.(I have a vision sctipt on the base
of the screen as well)
Here is my script...
void main( void )
{
void hit( void )
{
say("`3Oww, bug off jerk!", ¤t_sprite);
}
void talk( void )
{
freeze(1);
choice_start();
set_y 240
set_title_color 9
title_start();
"A tall man with brown hair and a sly grin stands here"
title_end();
"Pay the toll"
"Argue"
"Leave"
choice_end();
if (&result == 1)
{
if (&gold < 100)
{
wait(500);
say_stop("`3You don't have enough gold!", ¤t_sprite);
unfreeze(1);
return;
}
if (&gold > 99)
{
wait(500);
say_stop("`3Thanks. See ya.", ¤t_sprite);
&gold -= 100;
move_stop(¤t_sprite, 4, -50, 1);
&story = 4;
unfreeze(1);
force_vision(0);
kill_this_task();
return;
}
}
if (&result == 2)
{
wait(500);
say_stop("How come I have to pay?",1);
wait(500);
say_stop("`3Just doing my job, kid.", ¤t_sprite);
wait(500);
say_stop("Well, 100 gold is a little high!", 1);
wait(500);
say_stop("`3Then leave!", ¤t_sprite);
wait(500);
say_stop("Jerk!", 1);
unfreeze(1);
return;
}
}
}
Carrie2004 has released 11 files
| Title | Category | Avg | Updated |
|---|---|---|---|
| Dink's Christmas Adventure | D-Mod, Romp | 8.5 | December 11th, 2007 |
| Lost Amulet (The) | D-Mod, Romp | 8.0 | April 8th, 2007 |
| Return to Rathor | D-Mod, Romp | 7.4 | September 26th, 2006 |
| Terrania | D-Mod, Romp | 8.8 | August 21st, 2006 |
| Stupid Penguins | D-Mod, Romp | 5.9 | August 14th, 2006 |
| Ghost Girl | Development, Graphics | 7.0 | June 15th, 2006 |
| Dink Zorro | Development, Graphics | 7.5 | March 26th, 2006 |
| Cursed | D-Mod, Romp | 7.1 | March 22nd, 2006 |
| Red Jacket Murders | D-Mod, Romp | 8.8 | March 22nd, 2006 |
| Golden Buddha (The) | D-Mod, Romp | 6.1 | February 26th, 2006 |
| Elves of Rathor | D-Mod, Romp | 6.8 | January 31st, 2006 |
Carrie2004 has written 33 reviews
Carrie2004 has taken 2 screenshots
| Screenshot | File | Date |
|---|---|---|
![]() |
Lost Amulet (The) | April 2nd, 2007 |
![]() |
Lost Amulet (The) | April 2nd, 2007 |

8.5
5.9
3.5
2.5
9.1






