Cloud Castle 2: Scarab
After the events of the first game, Dink finds himself in the desert prison of Salamak. He, along with Alessa and Fabian, must defeat the nefarious S Club 7, contend with the elusive Scarab Man, and travel to the Temple of the Ancients to do battle with Jamiel, a mighty Ancient.
Oh yeah, and get out of the prison!
Oh yeah, and get out of the prison!
Released: | July 14th, 2014 |
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File Size: | 3.01 MB |
Downloads: | 5415 |
Release Notes: | - Fixed the offset on the Sahib's diague options to make an option you need to progress visible in Dink HD without having to cycle to an offscreen option. - Ensured that beating Young Dink in boss mode in exactly 20 seconds will not permanently cause your weapons to make duck noises instead of attacking. - Plugged a hole that allowed you to access Pencilhead's lair too early - sequence breaking here could potentially have incremented the story variable in an invalid way, so I'm hoping some other reported issues will be fixed by this. - Modified the opening spear trap in the TOA so that it will react to missiles as well as melee when trying to safely trigger it - it shouldn't block missiles once triggered. - Fixed some poor spelling and grammar (where it was obviously not character related anyway). - Fixed a formatting issue with the script when entering the village during a late game event. This may or may not solve the crash that occurs Dink HD at this point - it fixed the issue for me but I've had trouble reintroducing the issue. - Not a bug fix per se, but I modified how the light sword pickup script works in a way that should hopefully get around reported issues where the screen wouldn't unlock after taking it. (Arik) |
Play: | Play this D-Mod right now in your web browser! (More Info) |
SabreTrout and Arik have done an exceptional job with this killer DMOD. It kept me thinking and checking the various dink sites to hear what others were saying.
As you may have read in other reviews, this is the sequel to Cloud Castle. The fairy MonkeyNuts sends Alessa, Dink, and Fabian to a desert prison. Dink spends the DMOD trying to find a way to free the unjustly imprisoned people and fighting the Scarab Club Seven. Overall, the storyline is impressively vivid and spiced up with witty dialogue, making you "lol" if you will.
The graphics and mapping in this game were expertly done. If you are looking for something poorly thrown together, search elsewhere, because the authors of this DMOD went to a lot of trouble to make it beautiful on top of functional. The game is long for a quest, -- it took this player approximately 12 hours the first time through -- but as other reviews have stated, there is only one town so it is just out of reach for an epic. Also, the music was interesting, borrowed from other DMODS and games, but it gave the right amount of character to the adventure.
Other interesting parts to the game: various types of battles, various endings, other characters can join your party, and you never want it to end!
The only problems I encountered were in the cave that Dink follows the evil prophet to in two of the endings, the game would get overloaded and move extremely slowly. This may be due to my aging computer, or to an error in the game. In light of the rest of the worry free gameplay, this is minor because it didn't really mess up the game.
SabreTrout and Arik, I think I am in love with you. Although I could bare both of your children, I think I'll make you fight it out. Seriously though, this pair deserves mucho respect for there wonderful work on this DMOD quest.
As you may have read in other reviews, this is the sequel to Cloud Castle. The fairy MonkeyNuts sends Alessa, Dink, and Fabian to a desert prison. Dink spends the DMOD trying to find a way to free the unjustly imprisoned people and fighting the Scarab Club Seven. Overall, the storyline is impressively vivid and spiced up with witty dialogue, making you "lol" if you will.
The graphics and mapping in this game were expertly done. If you are looking for something poorly thrown together, search elsewhere, because the authors of this DMOD went to a lot of trouble to make it beautiful on top of functional. The game is long for a quest, -- it took this player approximately 12 hours the first time through -- but as other reviews have stated, there is only one town so it is just out of reach for an epic. Also, the music was interesting, borrowed from other DMODS and games, but it gave the right amount of character to the adventure.
Other interesting parts to the game: various types of battles, various endings, other characters can join your party, and you never want it to end!
The only problems I encountered were in the cave that Dink follows the evil prophet to in two of the endings, the game would get overloaded and move extremely slowly. This may be due to my aging computer, or to an error in the game. In light of the rest of the worry free gameplay, this is minor because it didn't really mess up the game.
SabreTrout and Arik, I think I am in love with you. Although I could bare both of your children, I think I'll make you fight it out. Seriously though, this pair deserves mucho respect for there wonderful work on this DMOD quest.