The Dink Network

Script War

April 25th 2013, 12:30 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
I'd like to do something similar to a word war, if anyone knows what that is.

Basically we have a time X and a time Y. Everybody starts writing scripts at time X, and stops at time Y. The person who writes the most scripts by time Y wins. (The prize is bragging rights.)

The idea of this isn't to have perfectly functioning scripts. It's more that at the end of it all, you feel less overwhelmed.

If people are interested in this, I'd like to plan a time that suits everyone. It's currently 12:30PM where I live, and I'm pretty much open to doing this whenever.
April 25th 2013, 01:10 PM
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Kyle
Peasant He/Him Belgium
 
I like the idea, but what would be the duration of such an event?
April 25th 2013, 01:22 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
It could be an hour, a day, a week. Whichever works best. I think an hour is too short and a week is too long though.

A few hours to a few days would probably be a good amount of time.
April 25th 2013, 01:46 PM
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Kyle
Peasant He/Him Belgium
 
Let's see who else is interested. I wouldn't mind doing this, but I fear I'll never find enough time within any given period to really make this work :/
April 25th 2013, 02:01 PM
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Sounds like fun, I'm game. =) I won't be spending several hours doing nothing but quick reaction scripts, though; I'll probably just try to work on my dmod as much as possible.
April 26th 2013, 06:41 AM
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shevek
Ghost They/Them
 
It sounds cool, but I think it should be less open than just "scripts". Otherwise it's impossible to point out a clear winner.

So let's make this real. I propose the following:
- Contestants must have prepare a dmod story and map. Details don't have to be added yet, but all interacting sprites which matter for the story should.
- Any scripts which have been started before the contest don't count for your score.
- Asking for help is allowed, but the contestant must write the scripts. You cannot join as a team.
- The goal is to write as many scripts as possible, to a shape where they are close to finished (debugging may still be required after the contest, but a script containing only some comments about what it should do doesn't count, for example).
- Since many of the rules cannot be properly enforced, we will believe any statements about it. Please don't abuse that.
- There are two categories; first is who wrote the most scripts, second is who wrote the largest percentage of the total scripts in the dmod.
- Those who get to 100% before the time is up will go debug their scripts. If this happens, the winner in this category is the one with 100% and the most working scripts (absolute number, not percentage).
- Contestants are encouraged to make a screen recording of their session. This is not a requirement.

As for the date and time:
- The contest should be short, so contestants will feel rushed the entire time. I think 2 hours would be good.
- It should be in a weekend, so timezones are less of an issue.
- Because contestants must prepare a map, they must have some time to do that.
- Coordination (such as the start and end signal) will happen on IRC. Contestants must be able to see this, preferably with an audible signal when their name is mentioned (which will happen at the start and end).

With this in mind, I propose the contest to be held on the 4th of may, 20:00 until 22:00, all UTC. This means it will be in a weekend all over the planet.

I'd love to join myself, but due to my move I currently don't have a computer yet. If this is changed in time, I'm in.

Anyone who wants to join may declare this in this thread. If there are fewer than 3 such declarations when the contest is supposed to start, the contest is delayed or cancelled.

I hope the above should be enough to make this a real and interesting event. If anyone has different ideas about it, just speak up. I'm only trying to make it real; I'm not in a position to decide anything.
April 26th 2013, 08:02 AM
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metatarasal
Bard He/Him Netherlands
I object 
So basically making Dink say something whenever he hits/talks to every sprite all count as scripts? That'd be a lot of copy/pasting.

I think you should have a quality check as well. Perhaps you could even make an empty map prefilled with a map and sprites. That map would only be released at the time of the contest so everybody makes scripts for the same starting configuration.
April 26th 2013, 08:03 AM
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ExDeathEvn
Peasant He/Him New Zealand rumble
"Skinny Legend" 
You have 48 hours to make a Dmod starting from this immediate thread post being made. That is all.
April 26th 2013, 08:24 AM
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shevek
Ghost They/Them
 
So basically making Dink say something whenever he hits/talks to every sprite all count as scripts? That'd be a lot of copy/pasting.

Yes, that counts. There are lots of ways to cheat; it's no use trying to stop it. And I wouldn't even consider this one cheating; getting responses from every object makes a dmod much more interesting.

I think you should have a quality check as well. Perhaps you could even make an empty map prefilled with a map and sprites. That map would only be released at the time of the contest so everybody makes scripts for the same starting configuration.

That would result in a contest which is more fair, but it conflicts with my hidden agenda: to get authors to finish their dmods.

Also, by limiting authors this way, fewer people may want to join. Then again, I could be mistaken. So anyone who signs up, please say if you like to work on your own thing, or on a "standard" thing, or both are good for you. We can do whatever most people prefer.
April 26th 2013, 08:45 AM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
I like sheveks rules.
May 3rd 2013, 08:46 AM
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shevek
Ghost They/Them
 
There doesn't seem to be much activity here. According to the rules I set, this will mean that the contest will be canceled or delayed. However, I got my computer set up and plan to enter in any case. So everyone else who's in, please speak up.

If you don't have a dmod to script on, also say so, and I'll try to make a quick map for you to write scripts for.
May 3rd 2013, 09:15 AM
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duckhater
Peasant He/Him India
From The Depths Of Tartarus Itself 
The only scripts I can write are for dramas. Me no enter.
May 3rd 2013, 10:44 AM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
If I get enough done today to allow myself a free day tomorrow, I'm in.

I'll be working on one of my existing projects, though I'll probably spend a few hours beforehand figuring out just where I left off, possibly preparing the map to deal with whatever it is I'm going to add.
May 3rd 2013, 10:59 AM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
I'm in no matter what. I really need to pump out some scripts.
May 3rd 2013, 11:37 AM
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castman
Peasant He/Him Brazil
Some day I'll finish my mod... Some day... 
I'm in!

Will it be 2 hours time limit? If so, I think would be better to have a basic map, or half the time would be spent map making

We can always add more visions or more screens if needed, the map would work as a kickstart or theme and, imo, wouldn't limit authors too much. ^^
May 3rd 2013, 11:57 AM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
Well, it's pretty open to what you script on. I'm going to be using a dmod I'm currently making.

If you have no dmods you're wanting to work on at the moment, go ahead and make a basic map.
May 3rd 2013, 03:31 PM
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shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
Will it be 2 hours time limit?

Yes, but that's just for the score. You're free to continue after that, it just doesn't count for winning this war.

I think would be better to have a basic map

Right, that's the idea. Make your own map beforehand, or work on a DMod which you had lying around which needed a lot of scripts anyway.

If you have nothing else, and don't have time to make it, you could get Sabretrout's Valhalla; it is incomplete and explicitly invites people to complete it. Then again, reading up on what is already there may be more work than creating a new basic map.
May 3rd 2013, 06:48 PM
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Kyle
Peasant He/Him Belgium
 
I'm up for it, tell me when and I'll be there We should use the live chat to coordinate/talk about the event once it goes live.
May 3rd 2013, 06:55 PM
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shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
tell me when and I'll be there

Saturday the 4th of may, 20:00-22:00 UTC (that's 22:00-24:00 in Belgium).

We should use the live chat to coordinate/talk about the event once it goes live.

Yes, that's the plan. How about we meet there at least 10 minutes before the start? Then we know who's joining.

Just to repeat, everyone please have a map with sprites but with lots of missing scripts ready, and if you can, please have a screen recorder ready as well.
May 3rd 2013, 06:59 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
Tomorrow at 20:00 UTC. Google UTC time and it'll convert your clock's time to UTC. 20 UTC is around 4:00pm for me.

Magicman is 6 hours ahead of me, so for him it'd start at 10:00pm, or 18:00. I think he's in CET? I'm not really sure what all the time zones are called.
May 3rd 2013, 07:02 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
and if you can, please have a screen recorder ready as well.

I do not have a screen recorder on that computer. I don't think screen recorders are necessary. Perhaps if this becomes a serious competition they will, but right now I think we can go on the honor system.
May 3rd 2013, 07:10 PM
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shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
I do not have a screen recorder on that computer. I don't think screen recorders are necessary. Perhaps if this becomes a serious competition they will, but right now I think we can go on the honor system.

They're not required indeed. I just think it would be nice to have some videos of the event.

Magicman is 6 hours ahead of me, so for him it'd start at 10:00pm, or 18:00. I think he's in CET? I'm not really sure what all the time zones are called.

10:00pm is correct, but it's 22:00. That would be called CEST (central european summer time, UTC+2) this time of year. In winter it's CET (central european time, UTC+1).
May 3rd 2013, 07:51 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
Right. I shouldn't try to juggle with too many timezones at one time.
May 3rd 2013, 08:32 PM
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Kyle
Peasant He/Him Belgium
 
I'm excited I'm not comfortable using screen capture software because I'll be working on my actual d-mod, which I won't spoil like that I do have to mention that my Dink is suffering a lot of slowdown, if it is too bad to test stuff with I might not get much done at all But even then I guess I can write simple scripts for simple interaction.

Yay for tomorrow night
May 3rd 2013, 08:40 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
Just write the scripts. Don't bother testing until it's over.
May 3rd 2013, 10:16 PM
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ExDeathEvn
Peasant He/Him New Zealand rumble
"Skinny Legend" 
"They're not required indeed. I just think it would be nice to have some videos of the event."

I'm sure the DSPT Channel would be happy to accomodate such recordings as part of the Special Tutorials playlist.
May 3rd 2013, 10:53 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
I don't think any recordings would end up being very good tutorials.

Kyle, magicman, and I are all working on dmods we wouldn't like others to see currently. Well, magicman might not care so much. Kyle and I do though. I'm not sure about shevek, castman, or scratcher(if he still plans to participate). So publicly showcasing our dmod in progress isn't exactly something I feel like doing at this time. Though I will however go make a dev thread for it now.

Perhaps DSPT could host a similar contest. Magicman told me an idea of his a while back in chat. The idea is that everyone is given the same map and only allowed to script. So perhaps DSPT could have a contest is which the participants were given this map to script anything they like to it in two hours. You could flip it around and give all the participants the same set of scripts, and have them create the map and place the sprites they think best fit the scripts.

Those would be pretty fun contests. I do think DSPT should host some contests. If nothing else, it be cool to have a "Let's Race" challenge thread where DSPT members could state whether they're open for challenges.
May 3rd 2013, 11:03 PM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
For the record, that idea was mostly based on metatarasal's post in this thread.
May 4th 2013, 01:54 AM
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shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
working on dmods we wouldn't like others to see currently.

I'm expecting my DMod to be mostly finished after this event (and the only thing I've done so far is think up a story; I'm planning to create the dmod in a weekend. ).

I agree that it would be better to release the DMod before showing the video, but that's just an incentive to make the release sooner. For me, I plan to release the video between one and two weeks after the DMod is downloadable.

Which means I should be calling for beta-testers now, I suppose. If anyone is interested, please send me a private message (yay!).
May 4th 2013, 02:00 AM
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scratcher(if he still plans to participate)

Nope, can't make it tonight.

Looking forward to see some mad notepad shuffling skillz, though. Maybe post screenshots of how many scripts you've done at the end? It would be a little more tangible than just "Oh yeah, 309 scripts!"
May 4th 2013, 02:04 AM
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Robj
Jester He/Him Australia
You feed the madness, and it feeds on you. 
Shevek, I will be glad to beta test your Dmod.
May 4th 2013, 01:08 PM
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castman
Peasant He/Him Brazil
Some day I'll finish my mod... Some day... 


I'm out of the contest.

My notebook keyboard gone nut and some keys refuse to work, shift, backspace and esc among them, so, to make an & i have to use right-shift, erase with delete 9which works reversed0 and have to quit the game through alt-f4 (what sucks).

this alwready happened before and gone away from nowhere, if I can get it back to normal I'll join you
May 4th 2013, 01:18 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
Ouch. I hope you fix your keyboard.
May 4th 2013, 02:15 PM
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Kyle
Peasant He/Him Belgium
 
Hmmm, that leaves us with 3 people? I think we should aim for 5? We can delay it.
May 4th 2013, 02:27 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
We have four people.
May 4th 2013, 02:38 PM
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shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
I don't have a preference about delaying or not. On the one hand, more people is better. And my mapping doesn't go as fast as I had hoped.

On the other hand, I should have enough map for two hours of scripting. And I think this sort of thing is a great way to force some activity. But I probably won't be doing it twice, shortly after each other.

So I'll leave the decision up to you people. If we delay, I'd say we do it next week, same time. Please let me know what you think.
May 4th 2013, 02:50 PM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
This week, I'm in. Next week, I'm out.
May 4th 2013, 03:07 PM
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Kyle
Peasant He/Him Belgium
 
Let's do it today then
May 4th 2013, 03:58 PM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
Any minute now!
May 4th 2013, 04:00 PM
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metatarasal
Bard He/Him Netherlands
I object 
KYLE!!

We miss you.

May 4th 2013, 06:35 PM
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metatarasal
Bard He/Him Netherlands
I object 
And the results of the very first edition of the 'script war' are in! Thanks to our fantastic participants: Leprochaun, Magicman, Kyle and Shevek!

Number of scripts created:
Shevek 30
Kyle 23
Leprochaun 11
magicman 7

Lines of code created:
Leprochaun 755
Shevek 633
magicman 527
Kyle 526

Yes, that's a total of 2441 lines of code in 71 scripts produced in just two hours! We should do this again some time.
May 4th 2013, 07:15 PM
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Kyle
Peasant He/Him Belgium
 
It was fun! I hope more people script along next time so it's even more of a community event!
May 4th 2013, 07:40 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
I'm game for whenever.
May 4th 2013, 08:22 PM
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shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
I liked it! We could do it again some time, but we could also do mapping instead of scripting then. Would anyone like that?
May 4th 2013, 08:41 PM
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castman
Peasant He/Him Brazil
Some day I'll finish my mod... Some day... 


Still having trouble with my keyboard, good to see you all did well tho.

hopefully I'll join you next time
May 4th 2013, 09:10 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
What would we compare at the end of it?
Screens made?
Screens detailed?
Sprites placed?
May 4th 2013, 09:24 PM
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shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
What would we compare at the end of it?

All of the ones you mention sound reasonable. With my editor, I should be able to count all of that. Is it possible with the other editors as well?

I'd think we should just go for whatever can be measured. The main goal is to have fun and get work done. The statistics and "winner" at the end aren't that important, really.
May 4th 2013, 09:34 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
The very little competition involved does help motivate.

I'd prefer to do scripting again, though I'd be fine with mapping. I still have to detail most every screen.
May 5th 2013, 05:04 AM
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Kyle
Peasant He/Him Belgium
 
I'm fine with whichever