Reply to Re: Script War
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April 26th 2013, 08:24 AM
shevek
So basically making Dink say something whenever he hits/talks to every sprite all count as scripts? That'd be a lot of copy/pasting.
Yes, that counts. There are lots of ways to cheat; it's no use trying to stop it. And I wouldn't even consider this one cheating; getting responses from every object makes a dmod much more interesting.
I think you should have a quality check as well. Perhaps you could even make an empty map prefilled with a map and sprites. That map would only be released at the time of the contest so everybody makes scripts for the same starting configuration.
That would result in a contest which is more fair, but it conflicts with my hidden agenda: to get authors to finish their dmods.
Also, by limiting authors this way, fewer people may want to join. Then again, I could be mistaken. So anyone who signs up, please say if you like to work on your own thing, or on a "standard" thing, or both are good for you. We can do whatever most people prefer.
Yes, that counts. There are lots of ways to cheat; it's no use trying to stop it. And I wouldn't even consider this one cheating; getting responses from every object makes a dmod much more interesting.
I think you should have a quality check as well. Perhaps you could even make an empty map prefilled with a map and sprites. That map would only be released at the time of the contest so everybody makes scripts for the same starting configuration.
That would result in a contest which is more fair, but it conflicts with my hidden agenda: to get authors to finish their dmods.
Also, by limiting authors this way, fewer people may want to join. Then again, I could be mistaken. So anyone who signs up, please say if you like to work on your own thing, or on a "standard" thing, or both are good for you. We can do whatever most people prefer.