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Shevek's Profile

peasantm.gif
Shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
2018-04-05 11:33:30
peasantm.gif
Shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
Goto and if, that is correct and very annoying...

As for loading variables from other save games: it's possible, but probably not in the way you want. When you load a save game, it will load ALL variables that are stored in it. However, the current function continues running (at least if it's used script_attach(1000), which you probably want to do in that case). This means you can load a game and then refuse to continue where it left off.

Magicman did not do that in waitwut; that's a trick where he changed the ini file during runtime and showed that this change was preserved even through restart_game() (but not through save+quit+start+load.)

An example of what I described can be found in my dmod "Karel ende Elegast". It uses only one save game (-1) and checks if it contains a completed game. If so, it stays in the title screen when you try to load it.

Shevek has released 2 files

TitleCategoryAvgUpdated
browser editorDevelopment, Unfinished, Source, UtilityN/AMay 2nd, 2018
Karel ende ElegastD-Mod, RompFair 6.5January 8th, 2012

Shevek has written 2 reviews

TitleFileTypeScoreDate
Excellent game: highly recommended The DiscipleNormalExceptional 9.0June 1st, 2016
Surprisingly good Long DMOD NameFeaturedFair 6.0April 15th, 2015