shevek's Profile
I just started playing this, and found a few bugs:
- In the smith's basement, the exit doesn't work; it brings you to the shop screen, but outside the shop area. Walking around it to the door warps you outside (and thus back in the normal game area), so that's a workaround, but there should be a warp from the cellar to the stairs.
- After helping the monster, trying to enter hir private room locks up the game; zi says "Hey, that is my private lair!", it plays the ORACULUM sound and I can't move. The only thing that still works is pressing space, which plays the sound again. The text doesn't even vanish. Perhaps it was because I pressed space while the text was displayed. Anyway, there doesn't seem to be a workaround, so I'll need to restart from my last save.
- In the smith's basement, the exit doesn't work; it brings you to the shop screen, but outside the shop area. Walking around it to the door warps you outside (and thus back in the normal game area), so that's a workaround, but there should be a warp from the cellar to the stairs.
- After helping the monster, trying to enter hir private room locks up the game; zi says "Hey, that is my private lair!", it plays the ORACULUM sound and I can't move. The only thing that still works is pressing space, which plays the sound again. The text doesn't even vanish. Perhaps it was because I pressed space while the text was displayed. Anyway, there doesn't seem to be a workaround, so I'll need to restart from my last save.
shevek has released 2 files
Title | Category | Avg | Updated |
---|---|---|---|
browser editor | Development, Unfinished, Source, Utility | N/A | May 2nd, 2018 |
Karel ende Elegast | D-Mod, Romp | 6.5 | January 8th, 2012 |
shevek has written 2 reviews
Title | File | Type | Score | Date |
---|---|---|---|---|
Excellent game: highly recommended | The Disciple | Normal | 9.0 | June 1st, 2016 |
Surprisingly good | Long DMOD Name | Featured | 6.0 | April 15th, 2015 |