The Dink Network

D-Mod Development Thread & Projects

November 29th 2007, 05:21 PM
custom_marpro.png
Marpro
Peasant He/Him bloop
 
I've begun with a neat project that I'd like to share some of its progress with you all

I thought, “why make a thread on just that? Wouldn't that be boring?” Maybe... Anyway, I came up with the idea that this could be a thread there EVERYONE that are working on something could post their progress, screenshots and such

So, I'm going to submit some screenshot in shortly of my current project. It look quite nice actually.

Anyone else working on something cool?
November 29th 2007, 07:47 PM
slayer.gif
rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
I'm still working on Crisis of Cara I've also been fiddling with an NPC buddy system in which you have a sidekick computer friend you can switch back and forth from. I came up with story ideas for two more DMODs (maybe a third as well) but I doubt I'll get anything released besides Crisis of Cara
November 29th 2007, 09:16 PM
dinkdead.gif
What's your project? Sounds interesting...

I'm working on a D-Mod but don't want to say much about it yet. Most of the basic map is done so still some way to go.

I uploaded a little thing to help when making D-Mods, similar to the info from Ultimate Cheat but quicker and easier, with other stuff. Made it for myself really but others might like it

I've also finished a script to make Dink do/say something when left alone for a while, which was great fun making. Going to be used in my D-Mod. Thanks to all those who helped me with this when I started
November 29th 2007, 10:22 PM
burntree.gif
Striker
Noble She/Her United States
Daniel, there are clowns. 
That's actually what the Previews category is for.
November 30th 2007, 02:59 AM
wizardb.gif
Phoenix
Peasant He/Him Norway
Back from the ashes 
I'm working on Easy DinkC version 2. Wee, awesomez0rz.
November 30th 2007, 04:03 PM
fairy.gif
Someone
Peasant He/Him Australia
 
Well, I have a mostly functional mouse interface for controlling Dink. I uploaded it a couple of days ago but it is currently in pending status.

I also have updated Red Shield, CFE1 and CFE2, and have most of a tutorial finished I'm much more interested in feedback for the mouse interface though, so I'm not going to release them for maybe a week after the file is made public on DN.

I also have a set of scripts for controlling Dink with the keys to move and mouse to aim, and another set for two Dinks and a currently semi-functional split screen. They all share a lot of code and work by similar principles. But I much prefer the mouse interface, so I've stopped working on the others.

Also hello to anyone who remembers me!
November 30th 2007, 04:51 PM
duck.gif
Tal
Noble He/Him United States
Super Sexy Tal Pal 
Holy crap, it's someone. The someone.
November 30th 2007, 04:52 PM
burntree.gif
Striker
Noble She/Her United States
Daniel, there are clowns. 
Hell yes I remember you, welcome back.
November 30th 2007, 11:09 PM
wizard.gif
Chrispy
Peasant He/Him Canada
I'm a man, but I can change, if I have to.I guess. 
dang, it's good to see you again.
December 1st 2007, 04:47 AM
custom_king.png
redink1
King He/Him United States bloop
A mother ducking wizard 
Wow... wow. Welcome back, Someone.
December 1st 2007, 06:22 AM
wizardb.gif
Phoenix
Peasant He/Him Norway
Back from the ashes 
Hey!

I remember you. Welcome back!
December 1st 2007, 07:07 AM
bonca.gif
Erwin
Peasant He/Him Netherlands
Friendship is magic 
Welcome back Someone! I don't know you from the forum but I did enjoy Red Shield quite a lot.

Currently I'm trying to finish quite a lot of projects: Dink Goes Hunting, Survival, Dink Multiplayer, (A new D-Mod that I'm making with someone from school who makes up the story line.) and a Dink RTS which is my main priority for the moment and I hope to release it this year.

screenies!

Dink Goes Hunting
RTS
December 1st 2007, 09:23 AM
custom_marpro.png
Marpro
Peasant He/Him bloop
 
Welcome back Someone

I've focused a lot on the fighting part in my D-Mod and added many new enemies.

Wow! Totally awesome Erwin Both screenies look really great... Haha play Dink as an RTS? Can't wait to try that
December 1st 2007, 10:41 AM
fairy.gif
Someone
Peasant He/Him Australia
 
Wow, thanks for the welcome (back)

I see that my file has been approved and is accessible via this link:
http://www.dinknetwork.com/file/mousedink_devs_demonstration/

The scripts aren't finished though, but you can see what it does. In fact, I just fixed the two main problems I had with it when I made that release. The first button press is no longer lost when a choice_menu comes up and Dink is now capable of shooting in an (essentially) infinite number of directions! The arrow's shadow now goes thru the cursor every time. I tested the code with the fireball spewing pillbug, and he never misses Dink while he is not moving, too.
December 1st 2007, 04:02 PM
burntree.gif
Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
i've always wanted to play rts on dink, that would be awesome! and it looks great at the moment!

anyway for those interested DESA v0.3 will be released soon, if you would like a copy you can check out CHD for instructions

i am currently trying to make a boating system, but there is this bug where dink is still dink. i have also found some kind of sollution to the dink magic problem, but not what is actually causing it. you have to save and then re-load your game otherwise it won't work. i am trying to figure out what happens during a 'load' that would somehow make the mana work

i have added to the storyline a prison where you have to break out before you can continue on with the escaping from VOEL (village of eternal lockdown)

there is also an ultra-secret, i am not telling you how to get there except that the 'a' key is the trigger. certain things must also have happened, as well. big applause for whoever finds the secret area first! (other than me, since i made it)
December 1st 2007, 07:35 PM
custom_marpro.png
Marpro
Peasant He/Him bloop
 
Why don't you work some more and release version 1?
December 1st 2007, 08:07 PM
custom_carrie2004.gif
carrie2004
Peasant She/Her Canada
*chomp* 
Well, I'm working on a christmassy dmod. Should
be done pretty soon...

screenshot1

screenshot2

December 1st 2007, 08:13 PM
custom_carrie2004.gif
carrie2004
Peasant She/Her Canada
*chomp* 
There's a fireball spewing pillbug? How come I never
knew this? :/
December 1st 2007, 09:14 PM
sob_scorpy.gif
DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
Here are two screenshots of a D-MOD I'm working on:

Screenshot 1

Screenshot 2

In the first one, my attack level is 100, that is for testing purposes only, you don't have 100 attack in the game! I can assure you!
December 1st 2007, 09:24 PM
pillbug.gif
PiLlBuG
Peasant He/Him United States
Love! True love! 
Not unless somebody were to use a certain cheat.... that was... ultimate....
December 1st 2007, 11:36 PM
pq_skull.gif
undink1
Peasant He/Him Maldives
Every Sun has to Set 
Well my monitor Just went to rest in peace justa Day before. When I was on for the Monstery Dimension full.. I just got a Lightning behind my monitor.. And.. and ... GUYS. The worst nightmare of mine came true....""cry" My monitor is no more!!
i am in a halt at the Moment. Yo see. its kindda difficult to use a friends PC for all works.
December 2nd 2007, 05:07 AM
wizardb.gif
Phoenix
Peasant He/Him Norway
Back from the ashes 
big applause for whoever finds the secret area first! (other than me, since i made it)

You know one can just look at your source code to find it as easy as cake?
December 2nd 2007, 05:09 AM
wizardb.gif
Phoenix
Peasant He/Him Norway
Back from the ashes 
Hehe, nice Carrie. For some reason it amused me that Dink would stand there saying "CANDY, Yum" while holding a sword.
December 2nd 2007, 06:41 AM
custom_marpro.png
Marpro
Peasant He/Him bloop
 
Nice, Carrie Like both screenshots! Dinkdude, what ever happened to Frozen in Time? Weren't you almost done? Anyway, your screenshots look very nice too; I really like the atmosphere in the second one!
December 2nd 2007, 02:11 PM
custom_carrie2004.gif
carrie2004
Peasant She/Her Canada
*chomp* 
Looks cool, DinkDude95! I can't wait to play
all the games people are making!
December 2nd 2007, 02:12 PM
custom_carrie2004.gif
carrie2004
Peasant She/Her Canada
*chomp* 
Looking good, Erwin!
December 2nd 2007, 03:33 PM
knights.gif
Currently I'm working on two projects, Hells Gate with (I think) FB5 and RobJ (see my Hells Gate Dev Thread).
My other project is Elemental Order with RobJ:
>Mouse controlled Dink
>A new combat system*
>Warp to combat training anywhere from ESC menu
>Advanced level up system
>Giant secrets (like in FIAT)
>Guard posts:things that Dink goes on and shoots monsters nearby with his bow, monsters can't get up and kill him

December 2nd 2007, 04:58 PM
custom_marpro.png
Marpro
Peasant He/Him bloop
 
"Mouse controlled Dink"

Haven't someone and Rabidwolf9 (I think it was him..) done that already?
December 2nd 2007, 06:50 PM
slimeb.gif
DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
Looking good so far!

Hm, you don't think I made the barrel a bit too large?
December 2nd 2007, 06:56 PM
anon.gif
Marpro
Ghost They/Them
 
Hm, you don't think I made the barrel a bit too large?

You made it? Nice Maybe you can make something for me later?

I don't have the time right now to learn it myself... Why don't you wright an easy tutorial and submit? That would be totally awesome.
December 2nd 2007, 06:57 PM
fairy.gif
Someone
Peasant He/Him Australia
 
Did Rabidwolf9 make a mouse interface too? I don't see it in his files. If blackguard wants to use my scripts, then he is welcome to do so, since that's why I released them.

Carrie, the fireball spewing pillbug is in the file I posted a URL to. In the currently uploaded version, he can only shoot in about 50 directions, which means he sometimes misses. But I updated the code and now he can shoot in millions of directions so he never misses still targets.
December 2nd 2007, 07:24 PM
slayer.gif
rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
No, I did not The only thing I've ever done with the mouse is that recent tutorial. I had plans to make a shop script that is controlled by the mouse, but I never got around to it.

I do like your file, It's quite impressive. I noticed that when you equip your sword (even if you unequip it) using your fire spell and switching modes (melee to ranges and such) crashes the game.
December 2nd 2007, 07:56 PM
slimeb.gif
DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
If you want graphics from me, throw it on the pile and I'll see what I can do. I've been a bit busy with school lately to give it much attention, though.

About writing a tutorial... The website of Blender comes with plenty of those. It's not easy, and I myself still have plenty to learn.
December 2nd 2007, 08:21 PM
fairy.gif
Someone
Peasant He/Him Australia
 
Thanks for the comments Rabidwolf.

I can't seem to reproduce that bug. Does anyone else get it?

I will send you an email about it.
December 2nd 2007, 11:41 PM
knights.gif
I was counting on that.
December 3rd 2007, 03:21 AM
custom_skull.gif
Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Well right now I'm working on three D-Mods. See my profile, what they are. I'll finish them in the order they are, from up to down. Also, a project, that will be buried for now. Atleast until the Fall of Darkness is done. It's name is the Shadow of the stranger. Right now, it has only a title and it's music.
December 3rd 2007, 04:09 AM
sob_scorpy.gif
DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
Dinkdude, what ever happened to Frozen in Time?

Check out my profile. I just didn't think it was going anywhere. I left it up to Lurks. You guys remember him, right? Anyway, this one is going to be much better.

DaVince, the barrel isn't too big. Just the right size.
December 4th 2007, 01:50 AM
sob_scorpy.gif
DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
Oh, and, Marpro, you can be a beta tester for this one if you like, since you missed out on Frozen In Time. But it might be a while before I finish the beta.
December 4th 2007, 09:43 AM
custom_marpro.png
Marpro
Peasant He/Him bloop
 
Yeah if you need a tester I can do it for you...
December 16th 2007, 12:13 PM
custom_marpro.png
Marpro
Peasant He/Him bloop
 
I've been working a lot on my D-Mod recently, not with the scripting and mapping but actually writing down the entire story first... I have a feeling it will turn out great I'll post some screenies when I get started.