Reply to Re: D-Mod Development Thread & Projects
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Wow, thanks for the welcome (back)
I see that my file has been approved and is accessible via this link:
http://www.dinknetwork.com/file/mousedink_devs_demonstration/
The scripts aren't finished though, but you can see what it does. In fact, I just fixed the two main problems I had with it when I made that release. The first button press is no longer lost when a choice_menu comes up and Dink is now capable of shooting in an (essentially) infinite number of directions! The arrow's shadow now goes thru the cursor every time. I tested the code with the fireball spewing pillbug, and he never misses Dink while he is not moving, too.
I see that my file has been approved and is accessible via this link:
http://www.dinknetwork.com/file/mousedink_devs_demonstration/
The scripts aren't finished though, but you can see what it does. In fact, I just fixed the two main problems I had with it when I made that release. The first button press is no longer lost when a choice_menu comes up and Dink is now capable of shooting in an (essentially) infinite number of directions! The arrow's shadow now goes thru the cursor every time. I tested the code with the fireball spewing pillbug, and he never misses Dink while he is not moving, too.