Night Graphic
Yup i'm starting to create a Night in-game but only graphics(Beacuse making a d-mod is too hard for me
)but it's not completed so i'm adding some pic's:
Moutain in night
Road's in night
SnowLand in Night
Moutain in night
Road's in night
SnowLand in Night
Ooh, that's actually really nice and may work well with the 1.08 tile-replace commands (if the palette trick is unavailable due to true color-ness).
Cool graphic tiles.
Just thinking, would it be possible to make a 'layer' to go over the top of the graphics, like the rain or snow ones that have been done in some other D-Mods? (I don't know how exactly they work though) This may save the process of having to do all the sprites you wanted in the area with the 'night' effect.
Just thinking, would it be possible to make a 'layer' to go over the top of the graphics, like the rain or snow ones that have been done in some other D-Mods? (I don't know how exactly they work though) This may save the process of having to do all the sprites you wanted in the area with the 'night' effect.
Other people have tried that but it doesn't work. Goku's idea is much better. They look really cool, good work.
Check FIAT for an example of a rain sprite over a landscape that works flawlessly. I've tried the same thing for night sprites in the past, but that didn't really work out. This idea is much better, maybe making different shades will complete a full day-night cycle. That'd be really cool.
These look really good...
These look really good...
Not only i wil make a night effect on background but also for enemies,NPC's,houses & Dink
I think the second one, the first one is too bright.
They both look good, but what's with the resize?
Yeah, I prefer the first one too. Even though the second one might be more realistic, the first one makes Dink stand out more.














