New D-Mod: The Quest
This is a great romp. It's too good to be a first DMOD.
*yay* A new dmod to play!!
EDIT: It won't work for me! Whyyyyy? Whyyyy? *wahhhhh*
EDIT 2 : *oops* Heh.Never mind.I re-downloaded it and it's
working now.
EDIT: It won't work for me! Whyyyyy? Whyyyy? *wahhhhh*
EDIT 2 : *oops* Heh.Never mind.I re-downloaded it and it's
working now.
Heh. This D-Mod did make me grin quite a few times. But dang those questions in the cave! If I keep up this rate, I'll be playing it till christmas.
Do we need sound for this?? I have to get a new sound card this weekend...so...
If memory serves me well, none of the various puzzles are sound-based.
Technically not my first Dmod, but if I put it like this.... It's my first finished Dmod.
And I would recommend sound, as I put some effort both in selecting music and certain sound effects. It's playable wihout, but intended with.
And, thanks for the praise! It's appreciated.
And I would recommend sound, as I put some effort both in selecting music and certain sound effects. It's playable wihout, but intended with.
And, thanks for the praise! It's appreciated.
Finally , how long haven't you been complaining about the inability to play sounds?
The music is pretty good. It really worths listened. And the quest are great, especially the one with the hearts. I was preparing some similar ones for my upcoming(or maybe never-coming) DMOD.
About the questions in the cave... I cheated. I didn't looked into the source, but I used the console to save the game there.
About the questions in the cave... I cheated. I didn't looked into the source, but I used the console to save the game there.
I played the game in 'windowed mode' and googled the history questions.I mean, c'mon now! And those math questions? *doh* And the puzzle where you had to keep your eye on the red knight...*gah*.Still, love the game, haven't gotten past the gnome yet.(the big boss guy's 'right hand man')