Endy's Profile
Could randomly set a global or "fake" item/spell at the town entrances. Based on this, the characters would be at one of their locations for the duration of the visit. Something more complicated could use the clock to simulate a whole day passing for them.
Endy has released 10 files
| Title | Category | Avg | Updated |
|---|
| Woods (The) | D-Mod, Romp | 7.2 | October 9th, 2014 |
| Duality | Development | 8.5 | October 20th, 2008 |
| King and Company | Development, Graphics | 7.1 | August 12th, 2008 |
| Hide-n-Seek | D-Mod, Romp | 3.7 | March 28th, 2008 |
| Push | Development | 7.7 | January 5th, 2008 |
| Clock | Development, Miscellaneous | 7.0 | December 7th, 2007 |
| Spells | Development | 9.0 | December 7th, 2007 |
| Weather | Development, Graphics | 9.1 | June 21st, 2007 |
| Crystal of the Gu | D-Mod, Romp | 8.0 | March 27th, 2007 |
| Goblin Fun | Development | 8.5 | February 12th, 2007 |
Endy has written 4 reviews