Reply to Base-walk Charon (black robed guy in boat)
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Though I've played loads of d-mods, I'm completely new to dinkc and programming in general. Looking at the tutorials and experimenting has helped me so far, but I have a query (first of many no doubt...)
Am trying to make the charon sprite move... his sequence# is 426 thus I set his base_walk to 420 as the board suggested... I've also played around with speed...I haven't written a script for his animation though, do I have to attach a script for this as well? Or will entering the correct values in his 'properties' in wde be enough? If I have to script it... can it be in the same file as his conversation/reactions to being hit etc... ?
Any help would be greatly appreciated, and please, don't resort to too much jargon or I'll have no hope of understanding!
Am trying to make the charon sprite move... his sequence# is 426 thus I set his base_walk to 420 as the board suggested... I've also played around with speed...I haven't written a script for his animation though, do I have to attach a script for this as well? Or will entering the correct values in his 'properties' in wde be enough? If I have to script it... can it be in the same file as his conversation/reactions to being hit etc... ?
Any help would be greatly appreciated, and please, don't resort to too much jargon or I'll have no hope of understanding!