advice, my affiliates
i need some help. in my DMOD, there will sort of be like two different versions, where puzzles are solved slightly different ways and such, just to add more replay value and confuse people when they ask for solutions. anyway, i need to think up a theme for each of them. i could go warrior/wizard but i really want something more unique and original. if you have anything in mind, i will be eternally debted to you. you have my soul.
ps i asked this before too before the board wipe... what is the disadvantage to being evil as opposed to good? vader vs yoda, you know. word.
ps i asked this before too before the board wipe... what is the disadvantage to being evil as opposed to good? vader vs yoda, you know. word.
Well hrm...maybe simply one that can attack well and one that can't...i dunno...warrior/mage would be basically that though...
Maybe just whenever you go to a place where puzzles are you have a choice to go one way or the other...
I don't think even doing this will really confuse people though..they'll just start posting at the start which way they're going...
Maybe just whenever you go to a place where puzzles are you have a choice to go one way or the other...
I don't think even doing this will really confuse people though..they'll just start posting at the start which way they're going...
By having different actions in certain situations changing a variable, you could have an "evilness" factor. The more evil you are, then you get different items and spells that are more destructive and evil looking, whilst if you are good, you get healing spells etc.
Ho hum...
Ho hum...
: By having different actions in certain situations changing a variable, you could have an "evilness" factor. The more evil you are, then you get different items and spells that are more destructive and evil looking, whilst if you are good, you get healing spells etc.
: Ho hum...
yeah, that would be cool.. whatever you do, dont use the warrior/elf/mage thing, or the entire ddmodd team will crush you... (hmmm... there are 12 of us.. our combined weight is over a tonne.....hmmmmmm)
: Ho hum...
yeah, that would be cool.. whatever you do, dont use the warrior/elf/mage thing, or the entire ddmodd team will crush you... (hmmm... there are 12 of us.. our combined weight is over a tonne.....hmmmmmm)
: : By having different actions in certain situations changing a variable, you could have an "evilness" factor. The more evil you are, then you get different items and spells that are more destructive and evil looking, whilst if you are good, you get healing spells etc.
: : Ho hum...
: yeah, that would be cool.. whatever you do, dont use the warrior/elf/mage thing, or the entire ddmodd team will crush you... (hmmm... there are 12 of us.. our combined weight is over a tonne.....hmmmmmm)
i already have the evil factor worked in... it determines how powerfull your spells are and certain charater interactions... but a downside once i figure out what it is. im looking for two static themes. think of diablo.
: : Ho hum...
: yeah, that would be cool.. whatever you do, dont use the warrior/elf/mage thing, or the entire ddmodd team will crush you... (hmmm... there are 12 of us.. our combined weight is over a tonne.....hmmmmmm)
i already have the evil factor worked in... it determines how powerfull your spells are and certain charater interactions... but a downside once i figure out what it is. im looking for two static themes. think of diablo.









