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July 30th 2002, 02:43 AM
stonegiant.gif
: By having different actions in certain situations changing a variable, you could have an "evilness" factor. The more evil you are, then you get different items and spells that are more destructive and evil looking, whilst if you are good, you get healing spells etc.

: Ho hum...

yeah, that would be cool.. whatever you do, dont use the warrior/elf/mage thing, or the entire ddmodd team will crush you... (hmmm... there are 12 of us.. our combined weight is over a tonne.....hmmmmmm)