The Dink Network

D-Mod Making???

February 28th 2006, 06:37 PM
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agnem
Peasant He/Him
 
Hey, i want to make a D-Mod... But i dont know how to use Uber editor... Can someone please give me a quick lessen about making D-Mods??? =S
February 28th 2006, 06:46 PM
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Go to the Development section in the Downloads... (see the menu on the left) Download 'rudiments of scripting' and perhaps EasyDinkC and any other tutorials that tickle your fancy. Read them. If you have any questions search the boards for similar threads... if none are to be found post the question. But first and foremost... READ the tutorials... there's lots of them. And some are really good.
EDIT: Oh, and I prefer WinDinkEdit to DinkEdit... but read around and experiment before you stick to anything.
February 28th 2006, 06:52 PM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
Making D-Mods might sound startling at first, but I've done a Search for you, and came up with the following:

Thread1
Thread2
Thread3
Thread4

And possibly even more. Also, what IceDomina says is a good start.
Also, I can't stop saying it, when you get to scripting (it'll be sooner than you'd expect), check the /develop folder in you Dink Smallwood install directory. Pay attention to source.zip. It has all the scripts of the original.
March 1st 2006, 01:56 AM
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metatarasal
Bard He/Him Netherlands
I object 
Welcome to the Dinknetwork!

To get started with a DMOD I'd recommend downloading Skeleton B. It's basicly a DMOD with nothing in it. So you have all the files neccessary and can start editing right away.