The Dink Network

Re: Once a Hero: Development Thread

July 21st 2005, 11:43 AM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
This will (from now on) be the only thread used to relay details to you all about the forthcoming d-mod, "Once a Hero...". Well, that's the intention.

Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4

A few taster screenshots will do for now. And before you ask, the answer is no. They aren't as good as Simeon's. He's just too freakin' good at mapping. The she dog.
July 21st 2005, 01:36 PM
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Simeon
Peasant He/Him Netherlands
Any fool can use a computer. Many do. 
I'm sorry

Edit: /me posts in thread without commenting on the work itself Well, the community needs some quality D-Mods so keep working on it Any info on the story?
July 21st 2005, 02:00 PM
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Glennglenn
Peasant He/Him Norway
GlennGlenn doesn't want a custom title. 
Looks interesting, hope you finish it
July 21st 2005, 02:12 PM
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Tal
Noble He/Him United States
Super Sexy Tal Pal 
The second screenshot reflects my thoughts perfectly: What the hell is THAT?! This looks to be a disaster, a travesty in D-Modding, complete and utter crap! Give up now before you wind up demolishing your reputation with this gigantic turd!

Actually, I like what I see.
July 21st 2005, 03:11 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
As the millennia have drifted by, magic has vanished from the world. The goblins, the dragons, the great mages and seers, all have vanished from the land and been forgotten. Their existence slipping into myth and legend.

Yet this is not a tale of magic's disappearance from the world, but is of a boy. A boy, named Dink Smallwood. Upon discovering a hidden passage in their humble little village, he and is friend stummble across a selection of ancient tomes.

Their lives will be changed forever...


Originally seen as a Legend of Tenjin rip-off with style (it still is to an extent), this d-mod has grown in ambition greatly. Striker is also going to be quite heavily involved in this project.

He's cool like that.
July 22nd 2005, 01:35 AM
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Striker
Noble She/Her United States
Daniel, there are clowns. 
Yeah, I've been wanting to work with Sabre for a while and this looks like a good project to jump in on. From what he already has (and what we plan to implement), it's looking very good.
July 22nd 2005, 12:28 PM
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joshriot
Peasant They/Them United States
keep it real 
youre still supposed to let me map a part of bftg ass but look how far that got
July 22nd 2005, 01:59 PM
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Tal
Noble He/Him United States
Super Sexy Tal Pal 
Hm, I seem to remember being told the same or similar...
July 22nd 2005, 06:09 PM
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joshriot
Peasant They/Them United States
keep it real 
hes selling us out he just wanted our sexual favors
July 22nd 2005, 08:21 PM
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Striker
Noble She/Her United States
Daniel, there are clowns. 
In case you didn't know, I am not continuing BFTG. Most of the files from beyond the original demo are gone and I simply don't feel like reviving it.

Back in early December, I also asked for a better description of what you wanted to do for AHP for mapping, but received nothing. I suppose I expected too much, as you would need halfway decent communications skills for to me actually know what you wanted.

Sorry to crush your dreams of me being your boyfriend, joshy.
August 17th 2005, 02:09 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
After a short sabbatical, I'm resuming work on the d-mod. Having gone a bit far with creating new areas without finishing the previous ones, I'm having to slog back through the d-mod, writing scripts and tidying up maps. This may not be fun, but is vital in creating a good d-mod.

Currently I'm working on re-mapping the 2nd village, as well as finishing the quest scripts. Then a new item (for which I've got a cool effect in mind) to access the 3rd village... man, I'd forgotten how tiring making d-mods can be!
November 25th 2005, 04:31 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
After a long sabbatical, I've resumed work on the d-mod. As many of you will have noticed, I've been uncharacteristically absent from the DN of late; the wonders of moving into a student house, organising two separate football teams and managing a girlfriend having taken their toll on my DinkTime™.

Yet the winter break from football is fast approaching, and with it a bit more time for the d-mod. Woopdee-freakin'-doo.

Hopefully Striker hasn't grown weary of me yet, and is still interested in making the d-mod. The concept behind it is sound, and the opening sections, whilst in definite need of tweaking, work very well indeed.

I'll keep you posted...
November 25th 2005, 07:23 PM
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Striker
Noble She/Her United States
Daniel, there are clowns. 
Heh, I currently don't have my good comp with all my Dink Files on it. I'm also in the process of trying to move to another apartment (if I get it). I will finally be able to get a place to myself with the beautiful Brassfire, or... get to do the whole homeless vagabond thing again.
December 20th 2005, 06:40 AM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
Development on the d-mod continues at a reasonable pace, and the first "proper" quest is now finished. It's not a particularly challenging one, but it's a good starting point for the d-mod to branch out from.

The first couple of classes are almost completely operational, those of Adventurer and Thief. Only the latter has any real impact on the game however, as the Adventurer class is (pretty much) the default choice. Speaking of which, perhaps I should explain how the class system is going to work.

Actually, I think I'd prefer to leave it until the d-mod is in a more complete state. I don't want to talk of the Fantastic Class System™, only for it to change half way through development.

Anywho, here's another couple of teaser shots for all you beautiful people out there...

Screenshot 4
Screenshot 5

Enjoy!
December 20th 2005, 11:22 AM
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diwata
Peasant She/Her United States
 
Wonderful screenshots! I like those wagon wheels! Can't wait for this DMOD!

Wish I could help somehow
December 20th 2005, 11:56 AM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
Glad you like the screenshots. And your continued support would be great help, I haven't managed to finish a d-mod for a while now.

For the wagon wheels, and more wonderful graphics, check out Simon Klaebe's Debris graphics pack. It really is fantastic.
December 20th 2005, 12:31 PM
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I'll add my support to diwata's. I like the look of the dmod. And I like the idea of a dmod with a class system. Interesting looking spider graphics in the Screenshot 5. And I agree that Debris is a good graphics pack.
December 20th 2005, 01:54 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
Whilst it's by no means a certainty, the idea of a demo is in my mind. There is a supposed "curse" that afflicts d-mods for which a demo is created, but some of the most highly rated d-mods had them: Stone of Balance, Prophecy of the Ancients and Cloud Castle 2: Scarab all had early versions available for download.

If I do (I'll alsohave to confer with Striker about this), the demo is likely to take the adventure to either:

a) After the first Mini-boss.
b) After the first "proper" quest.

I'm not 100% sure either way, but even if a demo is released, I want it to be bug free... so it won't be out for a little while. Probably.
December 20th 2005, 04:19 PM
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little while ?
December 20th 2005, 06:33 PM
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carrie2004
Peasant She/Her Canada
*chomp* 
*squeee* Now I'm all excited! Hurry up and finish it, Sabre!
December 21st 2005, 12:33 AM
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Striker
Noble She/Her United States
Daniel, there are clowns. 
That reminds me, I need to get working on some more features for some of the other classes.
May 10th 2006, 05:11 AM
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Hi Sabertrout,

What's happening with Once a Hero?
May 10th 2006, 05:24 AM
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Sorry Sabertrout, didn't pay enough attention; it's there already.

Thx
June 19th 2006, 03:11 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
Well, little work has been done, but the d-mod is still progressing! I have become mildly concerned by my lack of progress, but Rome wasn't built in a day, as the saying goes!

I should be releasing a new demo in the next week or so (hopefully in the next couple of days), though there won't be much different from the old one. A few secrets, bug-fixes and a couple of "cool" things to make the d-mod that bit more special.

Heck, I may even give you all a new screenshot soon! Wouldn't that be a treat?
June 19th 2006, 04:22 PM
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Erwin
Peasant He/Him Netherlands
Friendship is magic 
A treat would be some chips because I already see the fish in front of me. But anyway it would be nice to see more progress.
June 19th 2006, 06:23 PM
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Marpro
Peasant He/Him bloop
 
Cant wait until this D-Mod is done! I've played cc1 and cc2 and both was awesome, I'm sure this one will be even better
June 20th 2006, 04:59 AM
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metatarasal
Bard He/Him Netherlands
I object 
And I would probably be too lazy to edit my review...