The Dink Network

Cloud Castle: Scarab (Stuck Again)

June 18th 2015, 09:46 PM
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Lo & Behold, I'm stuck again. This time I've just completed punching the stone dragons, in the proper order of "y, r, c, x" but nothing happens. When I go to the fountain, I do not get the second gem tear. I would be, again, appreciative of any assistance that can be given.
June 18th 2015, 09:51 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Yeah, I don't get that shitty puzzle either. I don't think it even works.

Unless the sequence just breaks if you get it wrong and you need to reload and do it again? Blame Arik or SabreTrout. One of those dildos probably didn't test it.
June 18th 2015, 11:52 PM
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Your reply was enough for me to think about what I might not have "completed" and I decided to talk to Alessa and Fabian again because I'd not seen the promised increase in XP the first time I'd talked to them. After talking to them the second time, I received my XP boost and then I found the gem tear in the fountain. Thanks again, Skurn. You are always a help.
June 19th 2015, 01:18 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
So it was an unrelated sequence thing.

Sabre, could you and Arik perhaps fix the game now? That hole on the wall around the entrance to Pencilhead's lair could still be there too. Couldn't you walk around the ivy too?
June 20th 2015, 04:29 AM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
The game works perfectly well. It's a puzzle designed to task the player's ingenuity - You're supposed to come and ask on here if you can't proceed. There's a rather ingenious method of tracking thread creation on the DN from in-game and if you create a thread with certain words in the title (such as this one), the game will let you proceed.

Dildo indeed.

Hope you're enjoying the game, barbrose.
June 20th 2015, 06:47 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Remember the quacking in the boss rush?
June 20th 2015, 07:36 AM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
No.

Sounds intentional though. A mind game with the player most likely.
June 20th 2015, 12:36 PM
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DackFIght
Peasant He/Him United States
Making Topics off-track faster then you can say it 
Are there any puzzles in the game that require me to get KFC or Taco Bell, those would be my favorite puzzles.
June 20th 2015, 01:02 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Duckie Doom!!

Still there!!

"- Ensured that beating Young Dink in boss mode in exactly 20 seconds will not permanently cause your weapons to make duck noises instead of attacking."

Not sure if that was really fixed though. I'm not going to check because poop is brown. Maybe else can.

June 20th 2015, 05:14 PM
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I am enjoying the game SabreTrout though I believe it's a bit too long. And ... I am very thankful for all the assistance ...especially from Skurn.
June 21st 2015, 03:06 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
Too long?

That's feature creep for you!
June 21st 2015, 03:43 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Had to look that up. I don't see it fitting here.
June 21st 2015, 04:09 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
What, feature creep?
June 21st 2015, 04:18 PM
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Arik
Peasant He/Him
 
I'm not sure how serious you are being Skurn, but any and all bug reports are gratefully received - if you get in touch with me at the email address provided in the readme file then I will act upon anything I'm able to find eventually. I did go through all the DN threads I found on CC2 in the last patch, and while I wasn't able to reproduce everything I did fix various issues, and made some changes even where I couldn't reproduce a problem where I thought it possible that some game conditions could cause the stated problems to occur. The threads you linked are ones I went through specifically, and while some of the issues look like either a broken installation or a symptom of a more serious problem (the issue in the well, most notably) I did go through and clean some relevant game scripts up to help prevent any inconsistent behaviour that might have been occurring.

The fountain riddle appears to be working as intended, which confuses me a little as I watched a stream of someone playing the game where I could have sworn the letters on the statues were the wrong way round, but I looked into it fairly comprehensively when putting together the last update (and again just now) and it appears to be working correctly. There are things about the puzzle that could trip people up - hitting a statue twice will reset the sequence, hitting the last statue twice will unsolve the puzzle - but there's nothing to suggest an issue, and it should just be a case of returning to the first statue to start over rather than reloading th module. Nothing in the dungeon should be interfering with the puzzle, and the relevant variable gets reset upon entry. If you do have a save game where you're experiencing an issue I would love to receive it.

The issues you are raising in this thread - with regard to the wall of Pencilhead's lair and the issue with beating boss mode YD in a specific number of seconds - are ones that I specifically addressed in the last update though, so as long as people are playing the most recent version of the module they should be fine. I'm not ruling out the possibility that I introduced new problems, but I'm not sure what you're basing the idea that the previous ones could still be there on. If you're just making fun of Sabre then fine, but if you're actually having issues then I'd like to fix them if possible - I just can't take "this problem might still be there, I haven't checked" as a bug report, especially when you're bringing up problems that I specifically said that I fixed.

Which is kind of a derail. I hope you're enjoying the module barbrose!
June 21st 2015, 04:32 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
You keep out of this with all your reasonable posts and jazz.
June 21st 2015, 04:39 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Who's that guy.