The Dink Network

Screen 256

October 13th 2013, 07:59 PM
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"Pap".

I never noticed it until now. Interesting.
October 13th 2013, 08:07 PM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
What, am I missing something here? Cause I can't see anything.
October 13th 2013, 08:43 PM
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Bwahaha! Nice find. Never heard anyone mention that before, I wonder if you may even be the first one. Just gotta find Justin now.
October 13th 2013, 09:09 PM
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@Skull, You probably aren't looking hard enough.

I love that I am still discovering things about Dink in 2013.
October 13th 2013, 09:12 PM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Pretty sure I looked through everything in that screen. First in the editor and then in the game itself.
October 13th 2013, 09:16 PM
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Just look closely at the darkness at the bottom of the screen. You don't need to be in the game to see it. If you still don't see it, maybe this screenshot will help:

Screenshot
October 13th 2013, 09:23 PM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Eh, I still see nothing. I think you guys are just delusional.
October 13th 2013, 09:31 PM
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I raised the brightness. Maybe your monitor is dark? Try this picture.

Brighter Screenshot
October 13th 2013, 10:21 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
Wow, that is hard to see.
October 13th 2013, 10:37 PM
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KrisKnox
Peasant He/Him United States
The site's resident Therian (Dire Wolf, Dragon) 
Try putting dots on the tiles.
October 13th 2013, 11:27 PM
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DackFight
Peasant He/Him United States
Making Topics off-track faster then you can say it 
Was Pap part of the original team or a friend, someone please share a history lesson?
October 13th 2013, 11:53 PM
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I don't know the exact details, but this is an excerpt from "credits.txt"

þ Programming þ
Seth A. Robinson (seth@rtsoft.com)
(using Microsoft Visual C++ & directx)

þ Artwork þ
Justin Martin (jmd@navicom.com)
(using 3dmax, Adobe Photoshop, Poser)

þ Level Design & Story þ
Seth A. Robinson
Greg Smith (Pap)
Justin Martin


Also check out quotes.txt (in the Dink directory). If not for the information than for the humor.
October 13th 2013, 11:56 PM
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DackFight
Peasant He/Him United States
Making Topics off-track faster then you can say it 
Yeah I've seen many things in the Quotes, things I'd like to forget too, I have seen Pap in the circulation a couple of times.
October 14th 2013, 01:26 AM
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cocomonkey
Bard He/Him United States
Please Cindy, say the whole name each time. 
Pap is mentioned a lot in the source. some of the scripts are even named after him.

That was really hard to see. It's still crazy that nobody found it (or found it and said so) before now.
October 14th 2013, 06:29 AM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
It's really no wonder if nobody has noticed that before. The screen can't even be entered from within the game itself.
October 14th 2013, 08:03 AM
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I only found it because I wanted to see how the mapping was for the darklands in the original Dink. I was looking around at it and low and behold, there it was, "Pap".
October 14th 2013, 08:03 AM
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Kyle
Peasant He/Him Belgium
 
I noticed that years ago when going over the tiles, didn't think it was still something undiscovered for many
In WDE+ it's really visible on my monitor. I realize now I probably have my brightness set up WAY too high...
October 14th 2013, 08:05 AM
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Nice, Kyle. Glad I'm not the only one who had seen it.
October 14th 2013, 04:14 PM
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DackFight
Peasant He/Him United States
Making Topics off-track faster then you can say it 
If it's unreachable without cheats, then why did Seth put it in?
October 14th 2013, 04:57 PM
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cocomonkey
Bard He/Him United States
Please Cindy, say the whole name each time. 
I believe it's called an "easter egg."
October 14th 2013, 05:14 PM
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Plus, I highly doubt *Seth* put it in.
October 14th 2013, 10:19 PM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
I believe it's called an "easter egg."

An editor easter egg? It's certainly not an easter egg when it comes to the game. In fact, the "pap" is probably the only reason that screen exists, cause it serves no other purpose.
October 14th 2013, 11:45 PM
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cocomonkey
Bard He/Him United States
Please Cindy, say the whole name each time. 
An editor easter egg?

Why not? They knew the users would be using the editor.

Plus, you can reach that screen ingame without cheating. I did it just now to check. There's a hardness error on one of the bridges on the secret duck island that lets you walk where you please, and you can use it to get to the "PAP" screen.

Not that I mean to suggest that hardness error was intentional, of course.
October 16th 2013, 06:45 AM
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DackFight
Peasant He/Him United States
Making Topics off-track faster then you can say it 
1. But it's not Easter.
2. The users could use the editor when the game was being sold?
3. Not everyone would look for said bridge and then look for screen 256, just to try and see PAP.
October 16th 2013, 01:53 PM
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cocomonkey
Bard He/Him United States
Please Cindy, say the whole name each time. 
The editor was available before the game became freeware in late 99, obviously - how would we have made all those DMODs in 98 and most of 99 otherwise?
October 16th 2013, 03:14 PM
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Glennlove
Ghost They/Them
 
Really nice find my friend~!
October 16th 2013, 03:32 PM
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DackFight
Peasant He/Him United States
Making Topics off-track faster then you can say it 
@coco, MAGIC!