GNU FreeDink
New and portable version of the game engine, which runs the original game as well as its D-Mods, with close compatibility, under multiple platforms including Linux. It also can run .ogg music files.
Homepage: https://www.gnu.org/software/freedink/
FreeDink is free software, and you are welcome to redistribute it under certain conditions; see the GNU GPL for details.
Source code
Homepage: https://www.gnu.org/software/freedink/
FreeDink is free software, and you are welcome to redistribute it under certain conditions; see the GNU GPL for details.
Source code
FreeDink is the best way to play Dink in 2014. The last official regular version of Dink, v1.08, was released all the way back in 2006, and has trouble working on newer versions of Windows, belching, stuttering and blowing smoke like the old engine that it is. Seth Robinson, the creator of Dink himself, made Dink Smallwood HD in 2011, which ported the game to 'smart'phones. Unfortunately, that's the only thing DinkHD is good for, as it has serious problems running dmods, and generally doesn't feel as stable or as polished as it could be.
FreeDink, on the other hand, FreeDink... *AAH* Sugarsmooth, featurerich, ample and loving, it will fulfil all your dmod playing wishes... AND MORE! Many bugs and problems regarding both playing Dink and developing dmods for it have been addressed, and as FreeDink is still in active development, continue to be addressed. If you ever run into problems, be sure to send vitriolic complaints to the author, Beuc. Don't forget to insult the size of his FreeDink. Err, alternatively, being polite might work, too.
Personally, I'm a Windows user, and I've switched from mostly using v1.08 Aural+ to play and create dmods, to solely using FreeDink. It's a clean improvement all around. Additionally, FreeDink is available for Linux and OS X (among others), potentially reaching a wider audience than the old Windows-only versions. Don't let the fact FreeDink is still being developed scare you, either. FreeDink isn't incomplete compared to other versions of Dink, it's just still being made even better, whereas the other versions were released and forgotten about a long time ago.
Something to note about this file is that it only includes the game engine. The FreeDink data (the sounds and music for FreeDink, and the original Dink adventure) and DFArc 3 (the frontend, for playing dmods) are separate files. The FreeDink data includes totally new sounds and music to replace the ones from the original game, because those could not be distributed under the license that FreeDink uses. Sounds like fun, 'cept that as of this writing, the FreeDink data is still LACKING a lot of both, caressing you with an uncomfortable silence as you play the game. (Go to http://www.gnu.org/software/freedink/contribute to help)
Therefore, you might want to download and install the original game instead, and copy the sounds and music from there to FreeDink. Or install FreeDink directly on top of the original game, which works fine.
FreeDink, on the other hand, FreeDink... *AAH* Sugarsmooth, featurerich, ample and loving, it will fulfil all your dmod playing wishes... AND MORE! Many bugs and problems regarding both playing Dink and developing dmods for it have been addressed, and as FreeDink is still in active development, continue to be addressed. If you ever run into problems, be sure to send vitriolic complaints to the author, Beuc. Don't forget to insult the size of his FreeDink. Err, alternatively, being polite might work, too.
Personally, I'm a Windows user, and I've switched from mostly using v1.08 Aural+ to play and create dmods, to solely using FreeDink. It's a clean improvement all around. Additionally, FreeDink is available for Linux and OS X (among others), potentially reaching a wider audience than the old Windows-only versions. Don't let the fact FreeDink is still being developed scare you, either. FreeDink isn't incomplete compared to other versions of Dink, it's just still being made even better, whereas the other versions were released and forgotten about a long time ago.
Something to note about this file is that it only includes the game engine. The FreeDink data (the sounds and music for FreeDink, and the original Dink adventure) and DFArc 3 (the frontend, for playing dmods) are separate files. The FreeDink data includes totally new sounds and music to replace the ones from the original game, because those could not be distributed under the license that FreeDink uses. Sounds like fun, 'cept that as of this writing, the FreeDink data is still LACKING a lot of both, caressing you with an uncomfortable silence as you play the game. (Go to http://www.gnu.org/software/freedink/contribute to help)
Therefore, you might want to download and install the original game instead, and copy the sounds and music from there to FreeDink. Or install FreeDink directly on top of the original game, which works fine.
Topic | Posts | Poster | Last Post |
---|---|---|---|
Some display problems | 4 | Exzcimus | June 28th 2020, 12:16 PM |
64-bit question | 2 | metatarasal | October 22nd 2014, 04:30 PM |
Fedora 19 freedink segfaults on load | 12 | VeryLostDink | August 1st 2014, 11:18 PM |
Adding Translations | 9 | scratcher | July 1st 2014, 05:10 PM |
Help saving game | 11 | gamesaver | January 13th 2014, 03:11 AM |
GNUFreeDink freezes | 10 | DinkDoodler | June 4th 2010, 11:31 AM |
Tile Hardness not showing up.. Freedink problem? | 5 | rabidwolf9 | April 3rd 2010, 03:40 AM |