New D-Mod: Honor of the Cast: The Honor's Time
The famed disembodied skull has released his second D-Mod in four days, Honor of the Cast: The Honor's Time. The short amount of time between this release and the last one should tell you something.
And, if I had been paying better attention, I would have killed skull's duplicate 'Slime' account. Gah!
And, if I had been paying better attention, I would have killed skull's duplicate 'Slime' account. Gah!
Heh, and to think I was about to correct you, thinking you had made a mistake with the author!
EDIT: Though I must ask, are you sure that the account of Dertin was a duplicate? I seem to remember his profile suggesting he was Slime's brother. I could be wrong though.
EDIT: Though I must ask, are you sure that the account of Dertin was a duplicate? I seem to remember his profile suggesting he was Slime's brother. I could be wrong though.
Yep! I uploaded it...
You see, Dertin's family (expect for father) was sick...
Slime asked me to upload this.
And yes, Slime is Dertin's brother.
That's why Slime doesn't own his own
e-mail adress... You see, he's the youngest dinker ever.
You see, Dertin's family (expect for father) was sick...
Slime asked me to upload this.
And yes, Slime is Dertin's brother.
That's why Slime doesn't own his own
e-mail adress... You see, he's the youngest dinker ever.
And how do you relate to slime and dertin then?
BTW, I've reviewed this DMOD too, is it even remotely possible to make something that costs atleast 10 minutes to play through? I mean part 1 and 2 together aren't big enough for even a small romp.
BTW, I've reviewed this DMOD too, is it even remotely possible to make something that costs atleast 10 minutes to play through? I mean part 1 and 2 together aren't big enough for even a small romp.
And that's why Dertin, Slime, and skull all shared the same ip address (same computer)... right?
Honestly? It's possible.
Yeah that's why it's so!
I almost am at computer only with my friend...
If I'm not with my friend I'm outside...
(Usualy)
I almost am at computer only with my friend...
If I'm not with my friend I'm outside...
(Usualy)
This d-mod sux.Only 2 screen's!It tooked me 15 sec to complete.I don't know witch d-mod's sux Glenn's or skull(Slime)'s
Eh, there's a small hole in the fence's hardness. You can walk through it and finish the DMOD 30 seconds later... (Oh and for the fight with the boncas the DMOD actually uses two screens which means you have already visited three screens!)
Really skull, you should really build something substantial before releasing it. Dmods aren't made in a few days. It takes months and even years so take your time and don't do things is a hurry.
I didn't make this d-mod!!
Slime did! Iwas just the betatester!!
Slime did! Iwas just the betatester!!
The readme file mentiones Tal as betatester...
BTW. I was wondering how something this short could have bugs, now I hear of a betatester I'm baffled...
BTW. I was wondering how something this short could have bugs, now I hear of a betatester I'm baffled...
I blame Nobody!
Honestly? It's possible.
Though, given past experience... improbable.
Though, given past experience... improbable.
@Slime
Your .dmod files are too small{play time} to be considered a dmod. It would be best<actually the only alternative> if you combine all these 7/3 things in one map file and release a romp.
Your .dmod files are too small{play time} to be considered a dmod. It would be best<actually the only alternative> if you combine all these 7/3 things in one map file and release a romp.
Hey metatarasal! The fence thing really supposed to be like that!
Hmmm... I already thought of that. But since the hole is so small and no clue is given I assumed it was a bug, I mean you can't reasonably expect the player to push every wall in the vicinity can you?
Make it larger, and give a clue that the player actually needs look for a passage. This way I would have found it more sensible if Dink needs to go back to town, buy a bomb or something then return and blow up the fence. I mean what sense is there in a small invisible hole in a fence that seems to be placed there to keep the player locked in with the boncas?
Make it larger, and give a clue that the player actually needs look for a passage. This way I would have found it more sensible if Dink needs to go back to town, buy a bomb or something then return and blow up the fence. I mean what sense is there in a small invisible hole in a fence that seems to be placed there to keep the player locked in with the boncas?
Maybe he just never heard of screenlock and tried this instead.
I can't see the point of just releasing something short and not-so-fun... Can you tell me why you rush with those tiny mods? Because it's a serie? I think I'll stick to a short romp instead of seven minimal mods. Sorry mate, try a little harder and don't rush just to get the fun to upload it
I don't understand. There must have happened some kind of mistake!!
I mean Tal didn't betatest it! That's for sure!!
And guys, sorry for making so short
d-mods. We try to make better one next time.
It should be EVEN Quest size.
And thank you for so nice and gentle posts! And changin the name! I really like that!
I mean Tal didn't betatest it! That's for sure!!
And guys, sorry for making so short
d-mods. We try to make better one next time.
It should be EVEN Quest size.
And thank you for so nice and gentle posts! And changin the name! I really like that!
I wouldn't want to dissuade anyone from making d-mods and not having the knowledge myself I'm sure it takes some time and effort. Having said that; Shouldn't there be some sort of process to have them aprooved before release? And can someone check my spelling?
that's only going to increase dink staff's work. Instead we can have something like dmods with rating 0-2/10 {i.e. horrible dmods} be deleted after the rating has been below 2 for 1 year.
SKULL:- changing the names
you mean the subject of the post, right
i always do it
and i thought nobody ever noticed
SKULL:- changing the names
you mean the subject of the post, right
i always do it
and i thought nobody ever noticed
Metatarasal, I just though the fence hole was making some more time. I though it would be great to get the player fight the boncas and the be like: "Arh... stupid fences!!"
I though it would be hard to find it.
But, never mind that, anyway.
I though it would be hard to find it.
But, never mind that, anyway.
Time for some gravediggin'
Hey skull... I played this D-Mod again for not so long ago... You know what i found out? You have completly stolen SabreTrouts Cloud Castle 1! The scripts, and the worst part - the whole map
I would feel kinda pissed of if I was Sabre...
Ok, why I looked into the windinkedit on the map? This took me longer time than just 15-30 seconds to download, that I usually download a really small D-Mod in. Suprise
Hey skull... I played this D-Mod again for not so long ago... You know what i found out? You have completly stolen SabreTrouts Cloud Castle 1! The scripts, and the worst part - the whole map
I would feel kinda pissed of if I was Sabre...
Ok, why I looked into the windinkedit on the map? This took me longer time than just 15-30 seconds to download, that I usually download a really small D-Mod in. Suprise
SabreTrout's map? WTF?! I know everypody thinks now that I stole it... bu please believe me; I didn't stole it!! Honest! I swear I didn't!
You just made a copy of CC1 screens and didn't use them, took the scripts and change them just a bit and trimmed down the ReadMe file? Well, both SabreTrout and Ariks (sorry mate, forgot that there was 2 authors on this D-Mod) e-mail is on the readme file and Tal as beta-tester.
Sorry for asking but do you actually have any knowledge in DinkC, Skull?
If you want to become higher rank than peasant by releasing much, then I'm sorry again. it's impossible!
Sorry for asking but do you actually have any knowledge in DinkC, Skull?
If you want to become higher rank than peasant by releasing much, then I'm sorry again. it's impossible!
I played the first few minutes of the game, and it wasn't CC1. It was, however, hilarious.
Well, you DO use the same map file, Skull. You can't deny that!
I don't mind really - You didn't use the map from Cloud Castle for your d-mod anyway. Just the d-mod itself as a skeleton to use as a base for yours. If you want to do that, I don't have a problem, but could you make sure you change the readme file? Having my (and Arik's) e-mail address in the readme is just... wrong.
I would recommend making your own map files, however. You'll learn DinkC, as well as the ins and outs of d-mod creation, far quicker. And then you'll be able to make great d-mods. Which is really rewarding. Yeah!
I don't mind really - You didn't use the map from Cloud Castle for your d-mod anyway. Just the d-mod itself as a skeleton to use as a base for yours. If you want to do that, I don't have a problem, but could you make sure you change the readme file? Having my (and Arik's) e-mail address in the readme is just... wrong.
I would recommend making your own map files, however. You'll learn DinkC, as well as the ins and outs of d-mod creation, far quicker. And then you'll be able to make great d-mods. Which is really rewarding. Yeah!