Reply to Re: NewD-Mod: Horror of the Cast: The Horrible Time
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Hmmm... I already thought of that. But since the hole is so small and no clue is given I assumed it was a bug, I mean you can't reasonably expect the player to push every wall in the vicinity can you?
Make it larger, and give a clue that the player actually needs look for a passage. This way I would have found it more sensible if Dink needs to go back to town, buy a bomb or something then return and blow up the fence. I mean what sense is there in a small invisible hole in a fence that seems to be placed there to keep the player locked in with the boncas?
Make it larger, and give a clue that the player actually needs look for a passage. This way I would have found it more sensible if Dink needs to go back to town, buy a bomb or something then return and blow up the fence. I mean what sense is there in a small invisible hole in a fence that seems to be placed there to keep the player locked in with the boncas?