D-Mod
I'm a lazy butt bum, could someone give me some ideas for a D-Mod?
Says you who looks like the beast in my D-Mod, "roles eyes"
Usually, when I want to do a D-mod, but I don't have an idea, I just start creating a map, and then I start creating the scripts for the people ect. This is the way how I started to create the Adventures of Dink Smallwood So maybe you should try doing the same thing too?
I could, but that's not motivating me in making a D-Mod. I really want to make a D-Mod, but I'm too lazy to think of a name and a plot.
Hey Glenn, I belive you could make a cool D-Mod. The previous you just released just proved that you didn't have so much ideas. When I make a D-Mod I think of something that would might be cool, like to see port town and what's happen there.
I can do alot better than my last D-Mod. I just thought I should release another one since it's been so long, lol.
That's the problem, I can't move my fanny to do it. I'm so lazy. My laziness is so huge that I made my last partner lazy by being lazy...
I've got some big ideas for my next D-Mod (will probably finish it...). I'm also lazy, but when you have a good idea you get good motivation too Just try to get some ideas for the story first.
I want to see oblivion, in the world of Dink Smallwood. Sure, it'll take a bit of doing, but it's not *impossible*, is it?
Proper nouns are for the weak. Oblivion isn't really that great of a game anyways. I've been playing Gothic 3 and Dark Messiah, and I'd rate them both higher. Gothic because it looks better, and DM because it's just too much dang fun. (I've never started cursing at an enemy at the very start of a game before.)
Huh... I've heard many horrible things about Gothic 3... I enjoyed 2, but 3 sounds like something that was never completed.
You did not answer my question.
I don't know those games but I can hardly imagine a game better looking then Oblivion.
I don't know those games but I can hardly imagine a game better looking then Oblivion.
Yeah, there's some downsides to the game play which happen when you make a game realistic. You get one-sided battles where opponents can get stunned by blows, and never get up. You've got wild animals that can kick your ass. Both of these were popular complaints.
Oh, and there was a few engine bugs, yes, if set your video settings too high or low for your system. And you need a decent hard drive. Still, it only took me 20 min to optimize for Gothic while it took hours upon hours and half a dozen mods to make Oblivion look nice. And make the UI decent. And make combat decent. And make some characters interesting. And to un-nerf the gaining of armor. Loading times. Etc, etc. Need I go on?
And if I hear people complain about the plot of Gothic, well... I'll tell them to look at the plot of Oblivion. Neither is all that great.
Sure, Oblivion is a great game, and I've sunk a lot of time into it. But it's by no means awesome/stunning. The gameplay, well, it left a lot to be desired.
To tell the truth, they are fundamentally different games, so I shouldn't even be comparing them. One of them is a persistent universe, the other, respawn-mania. One realism orientated, the other is more how well can you super-power yourself. The combat is different, UI is different, Eh. Enough of this. I need to get some fun time. Ciao.
Still, I'm loving Dark Messiah at the moment, (even if it's looking that it's going to be a bit short), just due to how much they used the game engine to make things mobile. Take, for instance, I built a blockade out of furniture and corpses in a doorway, set traps around it, and rained arrows upon my enemies from the floor above that. They came running in, mashed the door open, started kicking though the blockade. I watched them die from the explosions and flying shrapnel. And I did this, not because it was a plot device, or just to have fun, but because it was the only way I could think of too actually eliminate my enemies with my current skillset. Of the all the games, I think this is the one I'm having the most fun with.
Oh, and there was a few engine bugs, yes, if set your video settings too high or low for your system. And you need a decent hard drive. Still, it only took me 20 min to optimize for Gothic while it took hours upon hours and half a dozen mods to make Oblivion look nice. And make the UI decent. And make combat decent. And make some characters interesting. And to un-nerf the gaining of armor. Loading times. Etc, etc. Need I go on?
And if I hear people complain about the plot of Gothic, well... I'll tell them to look at the plot of Oblivion. Neither is all that great.
Sure, Oblivion is a great game, and I've sunk a lot of time into it. But it's by no means awesome/stunning. The gameplay, well, it left a lot to be desired.
To tell the truth, they are fundamentally different games, so I shouldn't even be comparing them. One of them is a persistent universe, the other, respawn-mania. One realism orientated, the other is more how well can you super-power yourself. The combat is different, UI is different, Eh. Enough of this. I need to get some fun time. Ciao.
Still, I'm loving Dark Messiah at the moment, (even if it's looking that it's going to be a bit short), just due to how much they used the game engine to make things mobile. Take, for instance, I built a blockade out of furniture and corpses in a doorway, set traps around it, and rained arrows upon my enemies from the floor above that. They came running in, mashed the door open, started kicking though the blockade. I watched them die from the explosions and flying shrapnel. And I did this, not because it was a plot device, or just to have fun, but because it was the only way I could think of too actually eliminate my enemies with my current skillset. Of the all the games, I think this is the one I'm having the most fun with.
By proper nouns are for the weak, I meant I forgot to capitalize that one. (Oblivion). And Gothic 3 at the highest settings gives a good run for oblivion. Although, you'd need an incredible rig to get it there. (We are talking, 2gig ram, A data hard drive, a 10k rpm bare-bones win install + swap file swap-file hard drive, top of the line video card, and top of the line conroe. Or better.)
Oblivion doesn't really look all that great, to tell the truth. The landscape is fairly dull and uninspired, the caves are fairly cookie-cutter, and the textures for buildings are fairly repeated. The sky is repetitive. The bushes in Gothic 3 are actually bushes, and you can't see anything when you go a ways of the path. Eh, try it, you may like it, you may not. Both games use the same engine after all, so there are some unrealistic graphics in both. Water is still meh-ish. (No splashing? Come on!) and there's a alignment glitches all over the place. (Pick up that crate and look at your char's hands. )
I think that after graphics actually get realistic, we might finally get back to the days of decent games, and plots, with, you know, plots.
Oblivion doesn't really look all that great, to tell the truth. The landscape is fairly dull and uninspired, the caves are fairly cookie-cutter, and the textures for buildings are fairly repeated. The sky is repetitive. The bushes in Gothic 3 are actually bushes, and you can't see anything when you go a ways of the path. Eh, try it, you may like it, you may not. Both games use the same engine after all, so there are some unrealistic graphics in both. Water is still meh-ish. (No splashing? Come on!) and there's a alignment glitches all over the place. (Pick up that crate and look at your char's hands. )
I think that after graphics actually get realistic, we might finally get back to the days of decent games, and plots, with, you know, plots.
"I think that after graphics actually get realistic, we might finally get back to the days of decent games, and plots, with, you know, plots."
Yes. Thank you.
Yes. Thank you.
Actually, it didn't take me long to mod Oblivion into being pretty great. Using the OO0 3.1 with a bit of customizing, saddlebags, the UI mod, a mark/recall mod was enough to make it interesting. OOO just makes things so much better if you're smart enough to figure out how to tone down the ridiculously increased time in leveling.
I never had a problem with loading times in Oblivion, and my computer's not even that new.
I agree that Oblivion's plot really isn't that good... it's nowhere near as good as Morrowind's... but at least you have the cool backstories.
I'll probably get Gothic 3 when it's really cheap and there are patches, like I did with Gothic 2.
I will have to try out Dark Messiah soon.
I never had a problem with loading times in Oblivion, and my computer's not even that new.
I agree that Oblivion's plot really isn't that good... it's nowhere near as good as Morrowind's... but at least you have the cool backstories.
I'll probably get Gothic 3 when it's really cheap and there are patches, like I did with Gothic 2.
I will have to try out Dark Messiah soon.
Glennglenn, maybe you do a "Revenge of the..." D-Mod. Maybe you could call it Revenge of the Slayers or Revenge of the Pillbugs or even Revenge of the Dragons. Just an idea.
Finally some creative ideas I'll vise versa your idea as it's not been done before as far as I know
"Finally some creative ideas"
You sure?
Revenge of the Cast
Revenge of the Ducks
Revenge of the Ducks 2
Revenge of the Ducks 3
Revenge of the Pigs
Revenge of the Pillbugs
You sure?
Revenge of the Cast
Revenge of the Ducks
Revenge of the Ducks 2
Revenge of the Ducks 3
Revenge of the Pigs
Revenge of the Pillbugs
How about "Revenge of Dink's Mother" that would make for an interesting story.
When I said vise versa I meant "Dink's revenge on the ducks" lol
Sounds sexy. I doubt that Dink has gotten very much laid in his earlier D-Mods.
You kidding me? That'll be one left nut.
I meant to his first question "I'm a lazy butt bum, could someone give me some ideas for a D-Mod?"
No, I guess I should start now. Any ideas are welcome along the way
Yeah, here are three things that make a D-Mod fun and enjoyable (I think).
1. Well-decorated map, its always nice with a good environment. Not too strong enemies, nor too easy.
2. A nice plot (Of course...)
3. Good dialog, and plenty of guys you can talk with. Suitable music!!
I like Cloud Castle 1 very much; I think that D-Mod has captured all of these. Its quite small too, but it doesn't matter because its so great anyway.
1. Well-decorated map, its always nice with a good environment. Not too strong enemies, nor too easy.
2. A nice plot (Of course...)
3. Good dialog, and plenty of guys you can talk with. Suitable music!!
I like Cloud Castle 1 very much; I think that D-Mod has captured all of these. Its quite small too, but it doesn't matter because its so great anyway.
Well, I found a lost D-Mod which Lunacre and I had allready started on. So Lunacre and I are going to continue on this one as it's great =)
I'd just like to say that I did get around to playing a seriously patched version of Gothic 3, and I have to rate the experience as being fairly meh. Even patched melee combat was still pretty crap, and a lot of the higher tier fights are pretty much impossible unless you sink a TON of points into magic and learn magic regen (whereupon you become a walking engine of endless death). It just wasn't anywhere as good as Gothic 2 where you could play strict warrior or mage and still kick copious amounts of ass if you were skilled enough.
Dark Messiah was fairly fun, though the story was total crap... I think I even blogged about it years ago.
Dark Messiah was fairly fun, though the story was total crap... I think I even blogged about it years ago.
Hmmm, I look forward to The Witcher 2.
You know maby you coulde make a verry big game with lots of acshon sorry if some of my spelling is wrong i'm not a good speller so I know i wode like a game like that so by by for now.
Yeah, I managed to create a pretty good D-Mod with the ideas I got from this thread. It took me about three years to complete it, but I uploaded it sometime ago. You should try it