The Dink Network

tiles request

October 14th 2006, 04:06 PM
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rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
I need new tiles such as cliffs and obstacles that only take up one tile as opposed to the cliff tiles that take up multiple tiles. It's for my new project and these tiles are needed as they will have a big effect on the gameplay. I'm making a new battle system if anyone wants to know. Someone please help contribute to my project. Thanks
March 18th 2007, 01:37 AM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
Why don't you open up the tiles in paint or something and select the whole picture (I don't think that's neccasary though) then go image I think. Then stretch/skew and make the numbers in the top two boxes smaller click ok and wala! It is smaller. Try and figure out how big a one square tile thingy is and keep on sketching and skewing till you've got it exactly right! Then save it as ts-#.bmp where the # is a number from 01-41. But you will have to set the hardness of the tile yourself in windinkedit or whatever you use. Then right click on the tile with hardness on it then click set default hard tile or something like that.

Hope this helps
P.S. What is the name of your Dmod?
March 18th 2007, 10:05 AM
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rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
???
I quit on that a long time ago. I am quite familiar with using mspaint, editing graphics (check the files I have released), and I know a lot about making DMODs. I could have done that, but it would look like crap.

Btw while I'm here I must say that your review on my Dink Colors file didn't make very much sense to me.

I think it is exceptional, though it's not really Dink.
I mean, since when are there purple chests lying around and since when do you see ghosts
walking aroud in Dink?


How do you say it's "not really Dink?" All of the graphics are modifications of the originals. It's called innovation.
Of course you don't see ghosts walking around (in most DMODs), but it would still be cool, right? You wouldn't normally see blue boncas or purple chests, but there could be a place for them in a DMOD. If there already purple chests lying around in Dink, you would probably accept them and there wouldn't be a point of releasing graphics for them.
Maybe you just don't like new stuff or whatever, but I thought a 5 was a little low seeing how much effort I put into the graphics and how well they turned out.
March 18th 2007, 04:35 PM
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carrie2004
Peasant She/Her Canada
*chomp* 
I think 5 is a very decent rating especially since none of
the graphics were anything more than modifications/color changes
of the original ones.
March 18th 2007, 05:44 PM
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Erwin
Peasant He/Him Netherlands
Friendship is magic 
I think a 10 would be most perfect because the graphics pack does exactly what it should do. What does the difficulty of making the graphics matter? I'm sure there are plenty of people who don't even know how to do such a thing and much more people that don't even take the time to make such an amazing graphics pack. Besides rabidwolf9 also thought about new things in his graphics pack, it may be only a colour change but it makes things a lot different (for example merchant to zombie).

DinkDude95 do you decide what's Dink? Dink is what you make of it and it would be very stupid to say "It's not really Dink" especially for a development file because its meant to ADD things to Dink not make the same old things that already exist just because it would be 100% original Dink in your opinion. Also Dink colours is very useful if you want to make a big epic with for example stronger bonca’s so you can give the stronger ones a different colour to separate them.

So I really don't see why a 5 would be good for Dink colours. It took a lot of time and effort to do it and it's very useful and I say it again it does exactly what it should do so actually it deserves a 10.
March 18th 2007, 06:13 PM
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The ABCD dmod does what it's supposed to do, that doesn't mean it deserves 10 points. >__> And really, time and effort aren't a factor- the quality of the file is the only thing that should matter.

I'd guess DinkDude meant 5.0 as average, it's not his fault generous reviewers give average files 7.0's.
March 19th 2007, 12:45 AM
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carrie2004
Peasant She/Her Canada
*chomp* 
Hah.I'd consider a 10 for something more 'original', not a
modification of someone else's graphics.Even then, they'd
have to be pretty awesome graphics.
March 19th 2007, 01:01 AM
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rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
That could be it, though it'd be better if there was some set code or pattern for reviews. Compared to other files the review makes it seem like a bad rating. The scoring thing was just a little side note anyways, I don't really care all that much. I just don't agree with what he said in the review, but then again, I guess everyone has their opinions. So more power to you.

If anyone thought any better of it or has anything else to add, I encourage you to write a review for the file

And I'd have to agree that giving it a 10 wouldn't be so good. I was more expecting a 7 as scratcher said. I don't know if I'd call that generosity or not, maybe it has something to do with the grading scale (school) and in that case 5.0 / 10 would not be good I guess it's all how you look at it.
March 19th 2007, 01:03 AM
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rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
Sadly I am bound to editing other people's graphics because I am no artist nor will I ever be
Notice how we all say 10 when the highest is 9.9
March 19th 2007, 02:17 AM
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Chrispy
Peasant He/Him Canada
I'm a man, but I can change, if I have to.I guess. 
If it was awesome enough, I'm sure we could convince Redink1 to make it say 10.0. But nothing is, so we won't/
March 19th 2007, 04:41 PM
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Erwin
Peasant He/Him Netherlands
Friendship is magic 
Yeah rating a file is kind of difficult so what is really needed for a high rating?
“The ABCD dmod does what it's supposed to do, that doesn't mean it deserves 10 points.”
I think the people who reviewed it just had a different opinion about what it’s supposed to do.

Did I say that time and effort were factors? If so I didn’t mean to say that, I just meant that it’s a very useful file and that finally someone took the time to make it.

“I'd consider a 10 for something more 'original', not a
modification of someone else's graphics.” I’d consider a 10 for something very useful and Dink colours is useful (Looking at what I just said an 8 might fit but then again how exactly do you have to rate a review?).
And I don’t think that how the file has been made is a factor, it’s what it does that really matters.
March 19th 2007, 05:28 PM
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metatarasal
Bard He/Him Netherlands
I object 
How good a file is is what you rate, but if it's easy to make it's probably not really useful since you can easily make it yourself. That's a very valid consideration if you ask me.

If something deserves a 10 it must be very special indeed, if you give something a 10 it means that you probably don't think anything better will come along in the foreseeable future. For graphics I think the standard is a bit of to the high side. A 6 is a good score for a normal, decent graphicspack without anyting special(the same is true for DMODs I think). But if you look at the ratings given to graphicpacks it's rare to find a rating below 7. which is a high score, especially when considering that most graphicpacks have never been used in any DMOD.

But it's hard to judge, there really isn't a standard, and when I look at my own (short) list of DMODs I've reviewed I think I've used mixed standards too. It's just really hard to decide what is a good standard since everybody thinks different about it. Sometimes the most critical review gives the highest scores...
March 20th 2007, 11:43 AM
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Erwin
Peasant He/Him Netherlands
Friendship is magic 
"if it's easy to make it's probably not really useful since you can easily make it yourself." But it's always nice if someone takes the time to do it for you don't you think?
March 21st 2007, 09:31 PM
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carrie2004
Peasant She/Her Canada
*chomp* 
Ah yes, 10 would imply 'perfection'.And if we ever made it
perfect then what would we have left to strive for?
March 22nd 2007, 05:34 AM
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Chrispy
Peasant He/Him Canada
I'm a man, but I can change, if I have to.I guess. 
Me.
March 23rd 2007, 09:56 PM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
Yeah, well, I'm sorry about the 5.0 Rabidwolf, They are awesome graphics, (I think I said that) But when I said they aren't really dink, I meant dink in italics though you can't do that. What I meant was, Dink Smallwood isn't really a game about ghosts and stuff like that. It's more of a medieval/magical/fantasy kinda game. The are awesome graphics. (Even if they are only modified ones) I would've given you a 10 (I mean 9.9) But it's kinda
anti-dink if you know what I mean? So that evened out the score and gave it a 5.0. Sorry 'bout that though!
March 24th 2007, 06:16 AM
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Erwin
Peasant He/Him Netherlands
Friendship is magic 
Did you not understand? Nobody really decides what's Dink. And I would say ghost really fit in a medieval/magical/fantasy game. First of all because in medieval times people believed in ghosts, second with magic anything can happen (another reason why you can't decide what's dink) so ghosts too, and third ghosts ARE fantasy so ghosts really are Dink! You even saw it yourself Dink was a ghost wasn't he?
March 24th 2007, 11:46 PM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
THAT'S YOUR BLOODY FAULT ERWIN! But anyway, check your colours file again Rabidwolf. I have changed my review. I have had a change of heart. I thought long and hard about it and realised that anti-dink don't matter.