Reply to Re: Dmodding Weirdness
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A friend of mine once had a cutscene in which a knight would swing his axe. When the animation was finished, he'd warp to some seemingly-random place on the screen.
I later figured out they were the &save_x and &save_y coordinates. Why there was a teleport at all? We never figured it out.
I later figured out they were the &save_x and &save_y coordinates. Why there was a teleport at all? We never figured it out.







