Reply to Re: Missiles an' stuff
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this doesn't make much sense. they should both return the sprite of the missile. unless the dink engine sees the brain and knows it's a missile THEN it might hav to return another number.
i don't think it is possible to trace missiles scources. unless there is only one type of missile. you could have the if statement to see wether a sprite was touched by a missile.
but that isn't the best approach, since many dmods use fireballs and other missiles as normal objects. arrows in shops, fireballs for campfires/torches. it would then think that if an enemy ran into one of these... it would think it got shot.
oh and missile can be both an attack and fireballs/arrows etc.
i don't think it is possible to trace missiles scources. unless there is only one type of missile. you could have the if statement to see wether a sprite was touched by a missile.
but that isn't the best approach, since many dmods use fireballs and other missiles as normal objects. arrows in shops, fireballs for campfires/torches. it would then think that if an enemy ran into one of these... it would think it got shot.
oh and missile can be both an attack and fireballs/arrows etc.