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August 27th 2006, 01:44 PM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
Because d-nomag.c is called dnomag.c, d-notalk.c is called dnotalk.c, k-enter.c is called button4.c. Rename and you should be fine.

That's why

LATE ADDITION: check dinkc.chm, under Scripts > Execution > Summoning. It's a table with key-### scripts, as well as a few others that react at specific events (like shift + no magic, space + not talking, enter, escape, levelraise and start of game).