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June 7th 2006, 04:46 AM
slimeg.gif
metatarasal
Bard He/Him Netherlands
I object 
Try just using visible sprites and attach this script:

void main(void)
{
sp_nodraw(&current_sprite,1);
if (&object < 1)
{
sp_touch_damage(&current_sprite,1000);
}
}

Where I assumed that &object < 1 means he hasn't got the object yet.