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Reply to Re: New D-Mod: An Age Of Darkness

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July 2nd 2005, 11:47 PM
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Tal
Noble He/Him United States
Super Sexy Tal Pal 
In addition to what Milo's already mentioned (all of which I noticed also - especially the "invisible walls," grr), I've got a handful I thought were worth bringing to your attention:

* When your character attacks downward, one of his animation frames jerks further back than it should.

* Many screens with a screenlock unlock after you kill only one enemy. On some screens it makes sense (big bonca and a few spike creatures); on others it doesn't (two big boncas).

* Your character still makes the Dink moan when he's attacked. While it may not necessarily be a bug, it would be more fitting if you changed it to the sound of a slayer being attacked.

* I didn't really pay any attention to what the king was saying, so I don't know if this was intentional or not, but the stone giant (or "mummy") underneath the castle is invisible and seems to stay in one spot. Also, you can go back in there and kill the "mummy" again, thus returning the story number (or whatever.. I need to brush up on my D-Modding knowledge) to an older state and requiring you to talk to the king again to make further progress.

* As I mentioned earlier, I turned into a pig when I walked back onto the screen with the lemonade stand, when I returned from the path to the goblin blockade.

* Strangely, there are always pigs stuck behind the lemonade stand, which you can kill for 150 experience each. They also respawn as soon as you return to the screen.

I'll be sparing and wait to review it after you've fixed some (hopefully all) of these bugs.