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January 1st 2005, 07:17 PM
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Binirit
Peasant She/Her
 
Fithly, yes there is another way, Binirit. There is the "large main adventure that covers the whole dmod" way.
Which then always has small quests. Your mini missions.

Sixthly, Binirit, I don't think you understood number 7. I was not saying that those other dmods aren't good because of lack of detail or that mine will be better because I am paying attention to detail.
You said that you're being fussy about the small details that are usually ignored by dmod authors... In other words: you are adding those small details that other dmod authors do not. And one would not add something if one thought that it wasn't good. So you are convinced that those small details are good since there is no point in adding something that is not good. Right? And since you state that those details, which are good and therefore make the mod good or make it at least better then it would've been without those details, are added by you, but usually not by other dmod authors, the only conclusion that can be drawn is that I did not only understood your number 7 perfectly well, but also that you think your dmod is better with those small details then most other mods (since 'usually' refers to something that happens quite frequently) and since you have not made anything yet it is cocky to declare in anticipation that your mod will be better then most D-mods that have been made.

Thirdly, Binirit, I obviously don't think the other way is perfect. I don't like the shape of the tiles.
You asked if anyone would have a problem with that. Thàt was your question. I answered that no one would, since it's the outcome that matters. And if you don't like the other way, why bother asking if you already know you're going to do it the way you want it to be done? Which, IMO, is the only right way: one should always do it the way one prefers.

Fourthly, I agree Binirit, it's the putcome that matters, not the method, but some people have weird preferences and opinions.
Somehow I don't think you'll be influenced by other people's preferences and opinions, so why don't you just do what all other authors do: make a d-mod you like.

Look, I know that plot is more important than the minor details, but are you telling me you wouldn't prefer walls and houses you can't walk through part of? Well, I know that while most people wouldn't care too much they would prefer walls and houses that at least seem to have correct hardness.
No, I am not telling you that. I told you that you sounded cocky to me saying that usually D-mod authors are not adding those small details which you are planning to add. Which, I just found out, is sprite-hardness in your opinion. Not worth discussing if it should or should not be in a D-mod, since it's a basic thing. So should you be fussy about those 'small details'? You should just make sure the hardness is correct. That's all.

And my comment about making it easier to suspend disbelief is based apon the opinion of the esperts on games, books and movies. What is arrogant about agreeing with the experts? Nothing as far as I am concerned.
But that wasn't what you said. You said that you are being fussy about the small details that are usually ignored by authors. If you had wanted an answer to the question whether you should or should not follow expert advice, whether we believed or not believed the advice given by experts is sound and/or if it is or is not arrogant to follow or not follow advice given by experts, then you should've asked thàt.

I am being fussy about the small details that are usually ignored by dmod authors... the things that make the suspension of disbelief that much easier. This will of course delay my dmod's release by quite a bit.
You make it sound like something real special you're going to add to your D-mod, but you're only talking about hardness! There is nothing special about that, let alone that it would delay your D-mod's release in any extra-ordinary way, since it is a normal part of making a mod.

Lastly, how about letting people make up there own minds, Binirit? Don't decide for other people what they do and don't care about. That sort of behaviour is irritating and arrogant.
If it's not true it is. If it's the truth, it's not. And I know it's not since it's true. I know what people have said in the past.

And you're wrong. I have seen a lot of evidence that too much delay annoys a lot people because they get sick of hearing about a game/movie/book that "is going to be released" but gets to the point where it seems it is never going to get released.
You are right when it concerns a new D-mod by, for example, SimonK. Then we can't wait untill he's finished it and then we're annoyed ( well, sort of ) if it's delayed since we want to play it real bad and experience a fantastic new adventure.
But for most D-mods, inluding yours, that isn't the fact.

Fir exapmle, I am getting sick of hearing about SabreTrouts dmods because he keeps saying he is or will work on them and keeps giving estimates for their release that keep getting later and later.
You obviously are a newbie, or even a n00b. No one who has been longer on the DN would say that in the mean way you intended it.

oh, and thank you everyone for your feedback. It is much appreciated since I strongly believe in getting feedback.
Well, you obivously don't. You don't listen to people who have been around a tad bit longer then you have or who have made a or some D-mods.

But then again, you're not the only one, not the first one and you won't be the last one - we've seen a lot come and go. So welcome on board and enjoy the ride. It gets a bit rough sometimes , but I've no doubt you can handle that.