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April 23rd 2014, 01:07 AM
Noble United States steam
Daniel, there are clowns. 
Maybe we're just celebrating another year of survival rather than just getting older?

As far as BFTG goes, yeah... real life did get in the way, both in ways of time and also in realizing that I was no longer trapped at home and could essentially go and do anything I wanted to do. Creating games and stories was motivated by a need to escape from a seriously unhappy childhood. The realization that I could now physically leave, rather than just mentally, swiftly threw my creative desire under the wheels of my very real getaway car.

My life since then, whether I realized it or not, has been about creating a place for myself in the physical world and I feel like I'm only just now starting to hit my stride. I kept trying to create stuff and even went back to BFTG (and a spinoff game related to it) a few times, but could never really stick with it. I guess there was still too much real life I needed to experience.

I'm sure I'll get back to writing and making games at some point, but when that is, I don't know. Maybe once I'm feeling satisfied with the rest of my life. I know I'm a lot further along that path than I was when I picked up Sphinx's game and just ran off the deep end with it 13 years ago.